作者
Liu Wang, Mengjie Huang, Rui Yang, Hai-Ning Liang, Ji Han, Ying Sun
发表日期
2022/1/11
来源
IEEE Transactions on Visualization and Computer Graphics
卷号
29
期号
4
页码范围
2184-2202
出版商
IEEE
简介
Virtual reality (VR) has emerged as a powerful tool for rehabilitation. Many effective VR applications have been developed to support motor rehabilitation of people affected by motor issues. Movement reproduction, which transfers users’ movements from the physical world to the virtual environment, is commonly used in VR rehabilitation applications. Three major components are required for movement reproduction in VR: (1) movement input, (2) movement representation, and (3) movement modulation. Until now, movement reproduction in virtual rehabilitation has not yet been systematically studied. This article aims to provide a state-of-the-art review on this subject by focusing on existing literature on immersive motor rehabilitation using VR. In this review, we provided in-depth discussions on the rehabilitation goals and outcomes, technology issues behind virtual rehabilitation, and user experience regarding …
引用总数
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L Wang, M Huang, R Yang, HN Liang, J Han, Y Sun - IEEE Transactions on Visualization and Computer …, 2022