作者
Tevfik Metin Sezgin, Randall Davis
发表日期
2007/1/8
来源
IEEE Computer Graphics and Applications
卷号
27
期号
1
页码范围
28-37
出版商
IEEE
简介
Sketching is a natural input modality that has received increased interest in the computer graphics and human-computer interaction communities. The emergence of hardware such as tablet PCs and handheld PDAs provides easy means for capturing pen input. These devices combine a display, pen tracker, and computing device, making it possible to capture and process sketches online, as they are drawn. In this article, we present our sketch-recognition framework, which uses data to automatically learn the object orderings that commonly occur when people sketch and then use the orderings for sketch recognition. The key features that make this framework novel include learning object-level patterns from data, handling objects comprising multiple strokes (multistroke objects) and objects that share strokes (multiobject strokes), and supporting continuous observable features. We also present an efficient graphical …
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