作者
Erik Marchi, Björn Schuller, Alice Baird, Simon Baron-Cohen, Amandine Lassalle, Helen O’Reilly, Delia Pigat, Peter Robinson, Ian Davies, Tadas Baltrušaitis, Andra Adams, Marwa Mahmoud, Ofer Golan, Shimrit Fridenson-Hayo, Shahar Tal, Shai Newman, Noga Meir-Goren, Antonio Camurri, Stefano Piana, Sven Bölte, Metin Sezgin, Nese Alyuz, Agnieszka Rynkiewicz, Aurelie Baranger
发表日期
2018/8/9
期刊
IEEE Transactions on Games
卷号
11
期号
4
页码范围
328-339
出版商
IEEE
简介
“Serious games” are becoming extremely relevant to individuals who have specific needs, such as children with an autism spectrum condition (ASC). Often, individuals with an ASC have difficulties in interpreting verbal and nonverbal communication cues during social interactions. The ASC-Inclusion EU-FP7 funded project aims to provide children who have an ASC with a platform to learn emotion expression and recognition, through play in the virtual world. In particular, the ASC-Inclusion platform focuses on the expression of emotion via facial, vocal, and bodily gestures. The platform combines multiple analysis tools, using onboard microphone and webcam capabilities. The platform utilizes these capabilities via training games, text-based communication, animations, video, and audio clips. This paper introduces current findings and evaluations of the ASC-Inclusion platform and provides detailed description for …
引用总数
201820192020202120222023202414210968
学术搜索中的文章
E Marchi, B Schuller, A Baird, S Baron-Cohen… - IEEE Transactions on Games, 2018