作者
Markus Tatzgern, Denis Kalkofen, Raphael Grasset, Dieter Schmalstieg
发表日期
2014/3/29
研讨会论文
2014 IEEE Virtual Reality (VR)
页码范围
27-32
出版商
IEEE
简介
Annotations of objects in 3D environments are commonly controlled using view management techniques. State-of-the-art view management strategies for external labels operate in 2D image space. This creates problems, because the 2D view of a 3D scene changes over time, and temporal behavior of elements in a 3D scene is not obvious in 2D image space. We propose managing the placement of external labels in 3D object space instead. We use 3D geometric constraints to achieve label placement that fulfills the desired objectives (e.g., avoiding overlapping labels), but also behaves consistently over time as the viewpoint changes. We propose two geometric constraints: a 3D pole constraint, where labels move along a 3D pole sticking out from the annotated object, and a plane constraint, where labels move in a dominant plane in the world. This formulation is compatible with standard optimization approaches …
引用总数
2014201520162017201820192020202120222023202411189131171112107
学术搜索中的文章
M Tatzgern, D Kalkofen, R Grasset, D Schmalstieg - 2014 IEEE Virtual Reality (VR), 2014