作者
Judith Friedl-Knirsch, Christian Stach, Fabian Pointecker, Christoph Anthes, Daniel Roth
发表日期
2024/3/4
期刊
IEEE Transactions on Visualization and Computer Graphics
出版商
IEEE
简介
Collaboration is a key aspect of immersive visual data analysis. Due to its inherent benefit of seeing co-located collaborators, augmented reality is often useful in such collaborative scenarios. However, to enable the augmentation of the real environment, there are different types of technology available. While there are constant developments in specific devices, each of these device types provide different premises for collaborative visual data analysis. In our work we combine handheld, optical see-through and video see-through displays to explore and understand the impact of these different device types in collaborative immersive analytics. We conducted a mixed-methods collaborative user study where groups of three performed a shared data analysis task in augmented reality with each user working on a different device, to explore differences in collaborative behaviour, user experience and usage patterns. Both …
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J Friedl-Knirsch, C Stach, F Pointecker, C Anthes… - IEEE Transactions on Visualization and Computer …, 2024