作者
Volker Blanz, Thomas Vetter
发表日期
2003/9/8
期刊
IEEE Transactions on pattern analysis and machine intelligence
卷号
25
期号
9
页码范围
1063-1074
出版商
IEEE
简介
This paper presents a method for face recognition across variations in pose, ranging from frontal to profile views, and across a wide range of illuminations, including cast shadows and specular reflections. To account for these variations, the algorithm simulates the process of image formation in 3D space, using computer graphics, and it estimates 3D shape and texture of faces from single images. The estimate is achieved by fitting a statistical, morphable model of 3D faces to images. The model is learned from a set of textured 3D scans of heads. We describe the construction of the morphable model, an algorithm to fit the model to images, and a framework for face identification. In this framework, faces are represented by model parameters for 3D shape and texture. We present results obtained with 4,488 images from the publicly available CMU-PIE database and 1,940 images from the FERET database.
引用总数
2004200520062007200820092010201120122013201420152016201720182019202020212022202320247012515617117418716615517614016116114413715312310597806732
学术搜索中的文章
V Blanz, T Vetter - IEEE Transactions on pattern analysis and machine …, 2003