作者
Agneta Gulz, Magnus Haake, Annika Silvervarg
发表日期
2011
研讨会论文
Artificial Intelligence in Education: 15th International Conference, AIED 2011, Auckland, New Zealand, June 28–July 2011 15
页码范围
106-114
出版商
Springer Berlin Heidelberg
简介
The paper discusses the addition of off-task socially oriented conver sational abilities to an existing “teachable agent” (TA) in an educational game in mathematics. The purpose of this extension is to affect constructs known to promote learning, such as self-efficacy and engagement as well as enhance students’ experiences of interacting with the game. A comparison of students that played the game with the off-task interaction to those who played without it, shows trends that indicate that students who played the game with off-task interaction had a more positive experience of the game, and that they also learnt more, as reflected in the learning outcomes of their TAs.
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