作者
Indrajeet Ghosh, Sreenivasan Ramasamy Ramamurthy, Avijoy Chakma, Nirmalya Roy
发表日期
2022/7/1
期刊
Pervasive and Mobile Computing
卷号
83
页码范围
101608
出版商
Elsevier
简介
Wearable devices have gained immense popularity among various pervasive computing and Internet-of-Things (IoT) applications in the past decade. Sports analytics researchers recently focused on improving a player’s performance to help devise a winning strategy based on the player’s gameplay. Especially in a racquet-based badminton sport, it is assumed that handling the racquet during the gameplay is one of the primary reasons to influence the players’ performance. On the contrary, we posit that the players’ stance, body movements, and posture are equally significant in evaluating a player’s performance during the game. A shot characterized by a recommended posture, stance, and body movements allows a player to play a stroke efficiently, thus aiding the player in guiding the shuttle to strategic spots and making it difficult for the opponent to return the shot and score a point. Relying on this hypothesis, we …
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I Ghosh, SR Ramamurthy, A Chakma, N Roy - Pervasive and Mobile Computing, 2022