作者
Nolwenn Maudet, Germán Leiva, Michel Beaudouin-Lafon, Wendy Mackay
发表日期
2017/2/25
研讨会论文
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing
页码范围
630-641
出版商
ACM
简介
Professional interaction designers and software developers have different trainings and skills, yet they need to closely collaborate to create interactive systems. We conducted three studies to understand the mismatches between their processes, tools and representations. Based on 16 interviews, we found that current practices induce unnecessary rework and cause discrepancies between the original design and the implementation. We identified three key design breakdowns where designers omitted critical details, ignored the presence of edge cases or disregarded technical limitations. We next observed two face-to-face meetings between designers and developers. We found that early involvement of the developer helped to mitigate potential design breakdowns but new ones emerged as the project unfolded. Finally, we ran a participatory design session with two designer/developer pairs. Both pairs had difficulty …
引用总数
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学术搜索中的文章
N Maudet, G Leiva, M Beaudouin-Lafon, W Mackay - Proceedings of the 2017 ACM Conference on …, 2017