作者
Jingchen Liu, Peter Carr
发表日期
2015/1/20
图书
Computer Vision in Sports
页码范围
113-132
出版商
Springer International Publishing
简介
Player movements in team sports are often complex and highly correlated with both nearby and distant players. A single motion model would require many degrees of freedom to represent the full motion diversity of each player and could be difficult to use in practice. Instead, we introduce a set of Game Context Features extracted from noisy detection data to describe the current state of the match, such as how the players are spatially distributed. Our assumption is that players react to the current game situation in only a finite number of ways. As a result, we are able to select an appropriate simplified motion model for each player and at each time instant using a random decision forest which examines characteristics of individual trajectories and broad game context features derived from all current trajectories. Our context-conditioned motion models implicitly incorporate complex interobject correlations while …
引用总数
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