作者
Nicholas Cole, Sushil J Louis, Chris Miles
发表日期
2004/6/19
研讨会论文
Proceedings of the 2004 Congress on Evolutionary Computation (IEEE Cat. No. 04TH8753)
卷号
1
页码范围
139-145
出版商
IEEE
简介
First-person shooter robot controllers (bots) are generally rule-based expert systems written in C/C++. As such, many of the rules are parameterized with values, which are set by the software designer and finalized at compile time. The effectiveness of parameter values is dependent on the knowledge the programmer has about the game. Furthermore, parameters are non-linearly dependent on each other. This paper presents an efficient method for using a genetic algorithm to evolve sets of parameters for bots which lead to their playing as well as bots whose parameters have been tuned by a human with expert knowledge about the game's strategy. This indicates genetic algorithms as being a potentially useful method for tuning bots.
引用总数
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N Cole, SJ Louis, C Miles - Proceedings of the 2004 Congress on Evolutionary …, 2004