作者
Francesco Rizzetto, Alessandro Bernareggi, Sofia Rantas, Angelo Vanzulli, Maurizio Vertemati
发表日期
2020/10/1
期刊
The American Journal of Surgery
卷号
220
期号
4
页码范围
856-857
出版商
Elsevier
简介
Over the last years, the quick advancement and widespread diffusion of Immersive Virtual Reality (IVR), prompted by the gaming and entertainment industry, has led to great interest in its possible applications in medical education and surgery. In particular, IVR is a technology based on specialized hardware platforms capable of generating a completely virtual world the user can dive into. This “immersion” is typically achieved using headmounted displays and haptic devices, so that the user can block out the surroundings and interact with the virtual objects in the simulated environment. 1 In terms of experience provided, the available systems are heterogenous. Many simulators allow the three-dimensional visualization of anatomical virtual models, which can be reconstructed from the patient’s radiological imaging and manipulated through zoom, pan and rotation functions or “ghosting” individual components. More …
引用总数
20202021202220232024391496
学术搜索中的文章
F Rizzetto, A Bernareggi, S Rantas, A Vanzulli… - The American Journal of Surgery, 2020