作者
Ronell Sicat, Jiabao Li, Junyoung Choi, Maxime Cordeil, Won-Ki Jeong, Benjamin Bach, Hanspeter Pfister
发表日期
2018/8/20
期刊
IEEE transactions on visualization and computer graphics
卷号
25
期号
1
页码范围
715-725
出版商
IEEE
简介
This paper presents DXR, a toolkit for building immersive data visualizations based on the Unity development platform. Over the past years, immersive data visualizations in augmented and virtual reality (AR, VR) have been emerging as a promising medium for data sense-making beyond the desktop. However, creating immersive visualizations remains challenging, and often require complex low-level programming and tedious manual encoding of data attributes to geometric and visual properties. These can hinder the iterative idea-to-prototype process, especially for developers without experience in 3D graphics, AR, and VR programming. With DXR, developers can efficiently specify visualization designs using a concise declarative visualization grammar inspired by Vega-Lite. DXR further provides a GUI for easy and quick edits and previews of visualization designs in-situ, i.e., while immersed in the virtual world …
引用总数
2017201820192020202120222023202411303535393813
学术搜索中的文章
R Sicat, J Li, J Choi, M Cordeil, WK Jeong, B Bach… - IEEE transactions on visualization and computer …, 2018