作者
Denis Zorin, Peter Schröder, Wim Sweldens
发表日期
1997/8/3
图书
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
页码范围
259-268
简介
We describe a multiresolution representation for meshes based on subdivision, which is a natural extension of the existing patch-based surface representations. Combining subdivision and the smoothing algorithms of Taubin [26] allows us to construct a set of algorithms for interactive multiresolution editing of complex hierarchical meshes of arbitrary topology. The simplicity of the underlying algorithms for refinement and coarsification enables us to make them local and adaptive, thereby considerably improving their efficiency. We have built a scalable interactive multiresolution editing system based on such algorithms.
引用总数
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D Zorin, P Schröder, W Sweldens - Proceedings of the 24th annual conference on …, 1997