作者
Xiaonan Liu, Xinyu Li, Yansha Deng
发表日期
2021/8/5
期刊
IEEE Transactions on Vehicular Technology
卷号
70
期号
10
页码范围
10723-10734
出版商
IEEE
简介
Wireless Virtual Reality (VR) users are able to enjoy immersive experience from anywhere at anytime. However, providing full spherical VR video with high quality under limited VR interaction latency is challenging. If the viewpoint of the VR user can be predicted in advance, only the required viewpoint is needed to be rendered and delivered, which can reduce the VR interaction latency. Therefore, in this paper, we use offline and online learning algorithms to predict viewpoint of the VR user using real VR dataset. For the offline learning algorithm, the trained learning model is directly used to predict the viewpoint of VR users in continuous time slots. While for the online learning algorithm, based on the VR user's actual viewpoint delivered through uplink transmission, we compare it with the predicted viewpoint and update the parameters and input viewpoints of the online learning algorithm to further improve the prediction …
引用总数
20212022202320244541