作者
Antti Knutas, Jouni Ikonen, Uolevi Nikula, Jari Porras
发表日期
2014/6/27
图书
Proceedings of the 15th International Conference on Computer Systems and Technologies
页码范围
370-377
简介
In this case study we present an approach for using gamification elements to increase online student collaboration. In the study a gamified online discussion system was added to an introduction to programming course, with the aim of motivating the students to help each other. The actions in the discussion systems were analyzed and compared with user profiles and a student survey. The system had a positive impact on the course, increasing student collaboration, reduced response times and made course communications 88% more efficient by reducing email traffic.
引用总数
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学术搜索中的文章
A Knutas, J Ikonen, U Nikula, J Porras - Proceedings of the 15th International Conference on …, 2014