作者
Ángel García-Crespo, Israel González-Carrasco, José L López-Cuadrado, Daniel Villanueva, Álvaro González
发表日期
2016
期刊
Computer Science and Information Systems
卷号
13
期号
2
页码范围
395-425
简介
The areas of application for augmented reality technology are heterogeneous but the content creation tools available are usually single-user desktop applications. Moreover, there is no online development tool that enables the creation of such digital content. This paper presents a framework for the creation of Cultural Entertainment Systems and Augmented Reality, employing cloud-based technologies and the interaction of heterogeneous mobile technology in real time in the field of mobile tourism. The proposed system allows players to carry out a series of games and challenges that will improve their tourism experience. The system has been evaluated in a real scenario, obtaining promising results.
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