作者
Bernhard Maurer, Michael Lankes, Barbara Stiglbauer, Manfred Tscheligi
发表日期
2016
研讨会论文
Entertainment Computing-ICEC 2016: 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings 15
页码范围
102-114
出版商
Springer International Publishing
简介
This paper investigates the effects of a shared gaze approach on social presence in an online cooperative game. We explored how a shared gaze visualization changes how players work together and form collaborative strategies based on different combinations of gaze interaction and verbal communication. Our study findings highlight the positive influence of a shared gaze visualization on team cohesion and involvement towards increased perceived social presence among cooperating team members. With our findings we want to inform game designers with insights on the inclusion of gaze-based interaction in remote gaming settings and whether this can strengthen the social bond between players. Our approach aims at fostering social couplings in remote collaborative gaming and investigates their potential to increase the connectedness between players.
引用总数
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学术搜索中的文章
B Maurer, M Lankes, B Stiglbauer, M Tscheligi - Entertainment Computing-ICEC 2016: 15th IFIP TC 14 …, 2016