作者
Riccardo Bovo, Daniele Giunchi, Muna Alebri, Anthony Steed, Enrico Costanza, Thomas Heinis
发表日期
2022/11/11
期刊
Proceedings of the ACM on Human-Computer Interaction
卷号
6
期号
CSCW2
页码范围
1-27
出版商
ACM
简介
Mutual awareness of visual attention is essential for collaborative work. In the field of collaborative virtual environments (CVE), it has been proposed to use Field-of-View (FoV) frustum visualisations as a cue to support mutual awareness during collaboration. Recent studies on FoV frustum visualisations focus on asymmetric collaboration with AR/VR hardware setups and 3D reconstructed environments. In contrast, we focus on the general-purpose CVEs (i.e., VR shared offices), whose popularity is increasing due to the availability of low-cost headsets, and the restrictions imposed by the pandemic. In these CVEs collaboration roles are symmetrical, and the same 2D content available on desktop computers is displayed on 2D surfaces in a 3D space (VR screens). We prototyped one such CVE to evaluate FoV frustrum visualisation within this collaboration scenario. We also implement a FoV visualisation generated …
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R Bovo, D Giunchi, M Alebri, A Steed, E Costanza… - Proceedings of the ACM on Human-Computer …, 2022