作者
Rula Al-Azawi, Aladdin Ayesh, Mohaned Al Obaidy
发表日期
2014/1/17
研讨会论文
2014 World Congress on Computer Applications and Information Systems (WCCAIS)
页码范围
1-6
出版商
IEEE
简介
Game development is very complex and the success of the game is based on the game development methods. The purpose of this paper is to investigate on the existing game development methods and provide an upcoming game development method that is based on predictive and adaptive development models. A critical analysis to Agile method which are mostly used in modern game development methods is presented. We identified the weakness of Agile game development and solve it by creating a cooperation with Agent Oriented Software Engineering (AOSE) to introduce a new hybrid methodology named as Agent Agile Game Development Methodology (AAGDM) that combines both predictive and adaptive models.
引用总数
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学术搜索中的文章
R Al-Azawi, A Ayesh, MA Obaidy - 2014 World Congress on Computer Applications and …, 2014