作者
Florian 'Floyd'Mueller, Rakesh Patibanda, Richard Byrne, Zhuying Li, Yan Wang, Josh Andres, Xiang Li, Jonathan Marquez, Stefan Greuter, Jonathan Duckworth, Joe Marshall
发表日期
2021/5/6
图书
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
页码范围
1-16
简介
Interest in combining interactive play and the human body, using “bodily play” systems, is increasing. While these systems primarily prioritize a player's control over their bodily actions, we see intriguing possibilities in the pursuit of “limited control over the body” as an intriguing design resource for bodily play systems. In this paper, we use three of our bodily play systems to illustrate how designers can engage with limited control over the body by varying the player's degree of indirect control (for instance, via other bodily activity and external triggers). We also propose four strategies for employing limited control over the body: Exploration, Reflection, Learning and Embracement. We hope our own work and the strategies developed from it will assist designers to employ limited control over the body, ultimately helping people benefit from engaging their bodies through play.
引用总数
学术搜索中的文章
F 'Floyd'Mueller, R Patibanda, R Byrne, Z Li, Y Wang… - Proceedings of the 2021 CHI Conference on Human …, 2021