作者
Andreas Schäfer, Jan Holz, Thiemo Leonhardt, Ulrik Schroeder, Philipp Brauner, Martina Ziefle
发表日期
2013/6/1
期刊
Computer Science Education
卷号
23
期号
2
页码范围
87-111
出版商
Routledge
简介
In this study, we address the problem of low retention and high dropout rates of computer science university students in early semesters of the studies. Complex and high abstract mathematical learning materials have been identified as one reason for the dropout rate. In order to support the understanding and practicing of core mathematical concepts, we developed a game-based multitouch learning environment in which the need for a suitable learning environment for mathematical logic was combined with the ability to train cooperation and collaboration in a learning scenario. As application domain, the field of mathematical logic had been chosen. The development process was accomplished along three steps: First, ethnographic interviews were run with 12 students of computer science revealing typical problems with mathematical logic. Second, a multitouch learning environment was developed. The game …
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