Experiencing technology enabled empathy mapping D Neubauer, V Paepcke-Hjeltness, P Evans, B Barnhart, T Finseth The Design Journal 20 (sup1), S4683-S4689, 2017 | 26 | 2017 |
Prototyping remotely together with 2d, 3d and immersive virtual reality design tools P Evans, C Söderlund DS 110: Proceedings of the 23rd International Conference on Engineering and …, 2021 | 8 | 2021 |
Twenty-first-century learning P Evans Codify, 64-70, 2018 | 3 | 2018 |
Co-design in immersive VR: Something old, something new, something Else… C Söderlund, P Evans the Finnish Society for Practice Based Inquiry (PraBa) and Häme University …, 2022 | 2 | 2022 |
Chicken and Egg? Hentagon, Icosa-Coop, and Two Types of Experience M Muecke, P Evans | 2 | 2014 |
Work in Progress: FLEx—Iowa State University’s Mobile Technology Classroom P Evans, E Schares | 1 | 2017 |
New Foundations: Craft, Design, Education and VR in the 21st Century P Evans, C Söderlund Proceedings of the 22nd International Conference on Engineering and Product …, 2020 | | 2020 |
Board# 31: Work in Progress: FLEx—Iowa State University's Mobile Technology Classroom PM Evans, EJ Schares 2017 ASEE Annual Conference & Exposition, 2017 | | 2017 |
FLEx—Iowa State University’s Mobile Technology Classroom P Evans, E Schares | | 2017 |
Prototyping learning and congruence in new realities P Evans Iowa State University, 2017 | | 2017 |
Virtual Reality, A Design Methodology D Neubauer, P Evans, V Paepcke-Hjeltness, B Barnhart | | |