A taxonomy of game engines and the tools that drive the industry M Toftedahl, H Engström Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix, 2019 | 62 | 2019 |
Game development from a software and creative product perspective: A quantitative literature review approach H Engström, BB Marklund, P Backlund, M Toftedahl Entertainment Computing 27, 10-22, 2018 | 36 | 2018 |
Which are the most commonly used Game Engines M Toftedahl Gamasutra. com. https://www. gamasutra. com/blogs/MarcusToftedahl/20190930 …, 2019 | 18 | 2019 |
The mystery of Elin. Incorporating a city cultural program on history and heritage into a pervasive game MGA Díaz, M Toftedahl, T Svensson Proceedings of the 2014 Conference on Interactive Entertainment, 1-10, 2014 | 18 | 2014 |
Localization from an Indie Game Production Perspective–Why, When and How? M Toftedahl, P Backlund, H Engström Proceedings of DiGRA 2018 Conference: The Game is the Message, 2018 | 17 | 2018 |
Shift from game-as-a-product to game-as-a-service research trends U Wilhelmsson, W Wang, R Zhang, M Toftedahl Service Oriented Computing and Applications 16 (2), 79-81, 2022 | 8 | 2022 |
Missing: understanding the reception of a serious game by analyzing app store data M Toftedahl, P Backlund, H Engström International Journal of Serious Games 5 (4), 3-22, 2018 | 7 | 2018 |
Localization Tools in General Purpose Game Engines: A Systematic Mapping Study M Toftedahl International Journal of Computer Games Technology 2021 (1), 9979657, 2021 | 6 | 2021 |
Shared learning objectives in interdisciplinary projects: Game design in a Sino-Scandinavian context H Engström, R Lyu, P Backlund, M Toftedahl, P Rosendahl Ehmsen Journal of University Teaching & Learning Practice 17 (1), 4, 2020 | 6 | 2020 |
Developing games for non-leisure contexts: Identification of challenges and research gaps P Backlund, H Engström, BB Marklund, M Toftedahl 2017 9th International Conference on Virtual Worlds and Games for Serious …, 2017 | 6 | 2017 |
Global Influences on Regional Industries: Game Development in Nordic Countries, China and India M Toftedahl, B Berg Marklund, H Engström, P Backlund Chinese DiGRA 2016, The 3rd Annual Chinese DiGRA Conference, Taichung City …, 2016 | 6 | 2016 |
Localization and regional aspects of game production-a research overview M Toftedahl 14th IADIS International Conference Interfaces and Human Computer …, 2020 | 4 | 2020 |
Tactical incident commander-An online training game for incident commander training P Backlund, AS Alklind Taylor, U Carlén, H Engström, M Johannesson, ... Proceedings of the 5th European Conference on Games-Based Learning (ECGBL’11 …, 2011 | 4 | 2011 |
A computer game for an enhanced visitor experience: integration of reality and fiction U Wilhelmsson, M Marcus Toftedahl, T Susi, N Niklas Torstensson, ... Proceeding of game and entertainment technologies conference, 149-156, 2014 | 3 | 2014 |
Being Local in a Global Industry: Game Localization from an Indie Game Development Perspective M Toftedahl University of Skövde, 2022 | 1 | 2022 |
Spelbaserad simulering för insatsutbildning: Slutrapport AS Alklind Taylor, P Backlund, ME Bergman, U Carlén, H Engström, ... Högskolan i Skövde, 2012 | 1 | 2012 |
Interview with Ágnes Karolina Bakk (ÁKB) and Alexey Izvalov (AI) L Kristensen, M Toftedahl Studies in Eastern European Cinema 14 (1), 98-105, 2023 | | 2023 |
Alisa Percy and Jo-Anne Kelder T Wevill, J Savage, C Giannikas, H Engström, R Lyu, P Backlund, ... Journal of University Teaching & Learning Practice 17 (1), 2020 | | 2020 |
Being Local in a Global Industry: Indie Game Development in a Global Context M Toftedahl | | 2017 |
Your Answer Will Make an Impression. Using Quiz Game Mechanics for the Collection of Visitor Data at an Exhibition MGA Diaz, U Wilhelmsson, M Lebram, M Toftedahl 2015 7th International Conference on Games and Virtual Worlds for Serious …, 2015 | | 2015 |