Changes in user experience and satisfaction as media technology evolves: The reciprocal relationship between video games and video game-related media J Chang, D Lee Technological Forecasting and Social Change 174, 121219, 2022 | 25 | 2022 |
The role of media in user participation: Focusing on the knowledge activity in online space J Chang, J Hwang Telematics and Informatics 51, 101407, 2020 | 14 | 2020 |
Measurement of knowledge potential in the ICT service industry: a quantum mechanics view J Jang, J Yang, A Hong International Conference on Intellectual Capital and Knowledge Management …, 2014 | 8 | 2014 |
To produce or resell? Which content strategy is more efficient for program providers? J Chang, A Hong, D Lee Telematics and Informatics 70, 101813, 2022 | 3 | 2022 |
Effects of Shared Experience on the Intention to Use of Social TV HJ Lee, J Chang, D Lee 한국혁신학회지 13 (4), 25-64, 2018 | 1 | 2018 |
SW 개발자의 혁신 행동을 유인하는 조직 문화 구성 요인의 탐색: SW 개발자의 특성과 직업가치를 중심으로 장지윤, 김은하 한국혁신학회지 18 (4), 83-104, 2023 | | 2023 |
특허 가치 평가 지표로서의 심사 청구 시기 활용 연구: 심사 청구시기의 결정요인 및 다른 지표와의 관계 분석 조현영, 장지윤, 정성도, 황준석 한국혁신학회지 17 (4), 85-110, 2022 | | 2022 |
Disruptive expansion across new media industries: The relationship between narrowcasting and the online game industry: The relationship between narrowcasting and the online … J Chang, D Lee 정보사회와 미디어 19 (3), 25-43, 2018 | | 2018 |
콘텐츠 산업 내 혁신에 기술과 전략이 미치는영향: 한국방송채널사용사업자의 경영전략을중심으로 장지윤, 황준석, 홍아름 Information Society 17 (2), 37-78, 2016 | | 2016 |