Facepush: Introducing normal force on face with head-mounted displays HY Chang, WJ Tseng, CE Tsai, HY Chen, RL Peiris, L Chan Proceedings of the 31st Annual ACM Symposium on User Interface Software and …, 2018 | 67 | 2018 |
The dark side of perceptual manipulations in virtual reality WJ Tseng, E Bonnail, M McGill, M Khamis, E Lecolinet, S Huron, ... Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022 | 66 | 2022 |
FaceWidgets: Exploring tangible interaction on face with head-mounted displays WJ Tseng, LY Wang, L Chan Proceedings of the 32nd Annual ACM Symposium on User Interface Software and …, 2019 | 19 | 2019 |
Memory manipulations in extended reality E Bonnail, WJ Tseng, M Mcgill, E Lecolinet, S Huron, J Gugenheimer Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023 | 18 | 2023 |
Novel challenges of safety, security and privacy in extended reality J Gugenheimer, WJ Tseng, AH Mhaidli, JO Rixen, M McGill, M Nebeling, ... CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-5, 2022 | 18 | 2022 |
Fingermapper: Mapping finger motions onto virtual arms to enable safe virtual reality interaction in confined spaces WJ Tseng, S Huron, E Lecolinet, J Gugenheimer Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023 | 10 | 2023 |
A skin-stroke display on the eye-ring through head-mounted displays WJ Tseng, YC Lee, RL Peiris, L Chan Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 10 | 2020 |
Exploring memory manipulation in extended reality using scenario construction E Bonnail, WJ Tseng, E Lecolinet, S Huron, J Gugenheimer Proceedings of the 1st Workshop on Novel Challenges of Safety, Security and …, 2022 | 8 | 2022 |
FingerMapper: Enabling Arm Interaction in Confined Spaces for Virtual Reality through Finger Mappings WJ Tseng, S Huron, E Lecolinet, J Gugenheimer Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021 | 4 | 2021 |
Understanding Physical Breakdowns in Virtual Reality WJ Tseng Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023 | 2 | 2023 |
Enabling Virtual Reality Interactions in Confined Spaces by Re-Associating Finger Motions WJ Tseng, S Huron, E Lecolinet, J Gugenheimer 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2022 | 2 | 2022 |
FacePush: experiencing pressure forces on face with HMDs HY Chang, WJ Tseng, CE Tsai, HY Chen, RL Peiris, L Chan SIGGRAPH Asia 2018 Emerging Technologies, 1-2, 2018 | 2 | 2018 |
Understanding Interaction and Breakouts of Safety Boundaries in Virtual Reality Through Mixed-Method Studies WJ Tseng, PD Kontrazis, E Lecolinet, S Huron, J Gugenheimer 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 482-492, 2024 | | 2024 |
Exploring the Perception of Pain in Virtual Reality through Perceptual Manipulations G Clavelin, M Bouhier, WJ Tseng, J Gugenheimer Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023 | | 2023 |
Understanding Spatial Orientation of VR Users in the Physical Environment WJ Tseng, E Lecolinet, S Huron, J Gugenheimer | | 2022 |