Game Work: Language, Power, and Computer Game Culture (Albma Rhetoric Cult & Soc Crit) KS McAllister University Alabama Press, 2006 | 233* | 2006 |
Gaming matters: Art, science, magic, and the computer game medium JE Ruggill, KS McAllister University of Alabama Press, 2011 | 87 | 2011 |
Before it's too late: A digital game preservation white paper D Monnens, A Armstrong, J Ruggill, KS McAllister, Z Vowell, R Donahue Lulu. com, 2009 | 83 | 2009 |
Inside the video game industry: Game developers talk about the business of play J Ruggill, K McAllister, R Nichols, R Kaufman Routledge, 2016 | 52 | 2016 |
Playing with techne: A propaedeutic for technical communication R Moeller, K McAllister Technical communication quarterly 11 (2), 185-206, 2002 | 41 | 2002 |
The gamework JE Ruggill, KS McAllister, D Menchaca Communication and Critical/Cultural Studies 1 (4), 297-312, 2004 | 35 | 2004 |
American icons: an encyclopedia of the people, places, and things that have shaped our culture D Hall, SG Hall Greenwood Publishing Group, 2006 | 30* | 2006 |
Utopic dreams and apocalyptic fantasies: critical approaches to researching video game play R Carlson, S Coavoux, J Corlis, N Ducheneaut, N Dyer-Witheford, ... Lexington Books, 2010 | 24 | 2010 |
Computer Games Across the Curriculum: A Critical Review of an Emerging Techno-Pedagogy C Feeds Computer, 1999 | 23 | 1999 |
Playing to Death. KS McAllister, JE Ruggill American journal of play 11 (1), 85-103, 2018 | 20 | 2018 |
Interested Complicities KS McAllister, EM White Machine scoring of student essays: Truth and consequences, 8-27, 2006 | 20 | 2006 |
Pedagogy of productive failure: navigating the challenges of integrating VR into the classroom M Melo, E Bentley, KS McAllister, J Cortez Journal For Virtual Worlds Research 12 (1), 2019 | 19 | 2019 |
Before it’s too late: Preserving games across the industry/academia divide H Lowood, A Armstrong, D Monnens, Z Vowell, J Ruggill, K McAllister, ... Proceedings of DiGRA 2009 Conference: Breaking New Ground: Innovation in …, 2009 | 18 | 2009 |
Game Work: Language KS McAllister Power, and Computer Game Culture, 2004 | 17 | 2004 |
Gaming Matters: Art JE Ruggill, KS McAllister Science, Magic, and, 2011 | 12 | 2011 |
Tempest: Geometries of play J Ruggill, K McAllister University of Michigan Press, 2015 | 11 | 2015 |
Against the Use of Computer Games in the Classroom: The Wickedness of Ludic Pedagogies JE Ruggill, KS McAllister The Game Culture Reader, 86-102, 2014 | 10 | 2014 |
The Wicked Problem of Collaboration: Collaborative Circle? J Ruggill, K McAllister M/C Journal 9 (2), 2006 | 9 | 2006 |
Writing program administration and instructional computing KS McAllister, CL Selfe The Writing Program Administrator's Resource, 341-375, 2005 | 9 | 2005 |
E (SRB) is for everyone: Game ratings and the practice of content evaluation JE Ruggill, KS McAllister Video Game Policy, 71-84, 2015 | 7 | 2015 |