Capturing the complexity of gamification elements: a holistic approach for analysing existing and deriving novel gamification designs SM Schöbel, A Janson, M Söllner European Journal of Information Systems 29 (6), 641-668, 2020 | 134 | 2020 |
Two decades of game concepts in digital learning environments–A bibliometric study and research agenda S Schöbel, M Saqr, A Janson Computers & Education 173, 104296, 2021 | 103 | 2021 |
A research agenda for the why, what, and how of gamification designs: Outcomes of an ECIS 2019 panel S Schöbel, A Janson, K Jahn, B Kordyaka, O Turetken, N Djafarova, ... Communications of the association for information systems 46, 706-721, 2020 | 82 | 2020 |
What do you mean? A Review on Recovery Strategies to Overcome Conversational Breakdowns of Conversational Agents. D Benner, E Elshan, S Schöbel, A Janson ICIS, 2021 | 61 | 2021 |
How to gamify information systems-adapting gamification to individual user preferences S Schöbel, M Söllner European Conference on Information Systems, 2016 | 43* | 2016 |
The agony of choice–analyzing user preferences regarding gamification elements in learning management systems S Schöbel, M Söllner, JM Leimeister International Conference on Information Systems, 2016 | 41 | 2016 |
The anatomy of user experience with conversational agents: A taxonomy and propositions of service clues N Zierau, T Wambsganss, A Janson, S Schöbel, JM Leimeister International Conference on Information Systems, 2020 | 40 | 2020 |
Is it all about having Fun?–Developing a Taxonomy to gamify Information Systems S Schöbel, A Janson European Conference on Information Systems, 2018 | 35 | 2018 |
Charting the evolution and future of conversational agents: A research agenda along five waves and new frontiers S Schöbel, A Schmitt, D Benner, M Saqr, A Janson, JM Leimeister Information Systems Frontiers 26 (2), 729-754, 2024 | 34 | 2024 |
Understanding user preferences of digital privacy nudges–a best-worst scaling Approach S Schöbel, T Barev, A Janson, F Hupfeld, JM Leimeister Hawaii International Conference on System Sciences, 2020 | 31 | 2020 |
Metaverse platform ecosystems SM Schöbel, JM Leimeister Electronic Markets 33 (1), 12, 2023 | 28 | 2023 |
An empirical analysis of facilitators and barriers to the hybrid work model: a cross-cultural and multi-theoretical approach B Sampat, S Raj, A Behl, S Schoebel Personnel Review 51 (8), 1990-2020, 2022 | 25 | 2022 |
Adaptive and personalized gamification designs: Call for action and future research S Schöbel, M Schmidt-Kraepelin, A Janson, A Sunyaev AIS Transactions on Human-Computer Interaction 13 (4), 479-494, 2021 | 25 | 2021 |
A configurational view on avatar design–the role of emotional attachment, satisfaction, and cognitive load in digital learning S Schöbel, A Janson, A Mishra International Conference on Information Systems, 2019 | 24 | 2019 |
Gamifying online training in management education to support emotional engagement and problem-solving skills SM Schöbel, A Janson, JM Leimeister Journal of Management Education 47 (2), 166-203, 2023 | 21 | 2023 |
Users’ game design element preferences in health behavior change support systems for physical activity: A best-worst-scaling approach M Schmidt-Kraeplin, S Thiebes, S Schöbel, A Sunyaev International Conference on Information Systems, 2019 | 21 | 2019 |
Level-up your learning–Introducing a framework for gamified educational conversational agents D Benner, S Schöbel, C Süess, V Baechle, A Janson | 20 | 2022 |
Persuasive Design for Smart Personal Assistants-A Theory-Motivated State-of-the-Art Analysis D Benner, S Schöbel, A Janson Internationale Tagung Wirtschaftsinformatik, 2021 | 20* | 2021 |
How to achieve ethical persuasive design: A review and theoretical propositions for information systems D Benner, SM Schöbel, A Janson, JM Leimeister AIS Transactions on Human-Computer Interaction 14 (4), 548-577, 2022 | 14 | 2022 |
Unterstützung digitaler Bildungsprozesse durch interaktive gamifizierte Lernvideos–Wie innovative Lernvideos Motivation und Lernerfolg steigern können T Weinert, D Benner, E Dickhaut, A Janson, S Schöbel, JM Leimeister HMD Praxis der Wirtschaftsinformatik 58 (6), 1483, 2021 | 14 | 2021 |