Enhancing students’ online learning experiences with artificial intelligence (AI): The MERLIN project M Neo, CP Lee, HYJ Tan, TK Neo, YX Tan, N Mahendru, Z Ismat International Journal of Technology 13 (5), 1023-1034, 2022 | 24 | 2022 |
Elevating Students’ Shared Learning Experiences with Augmented Reality in a Digital Marketing Classroom N Mahendru, N Mai, HS Hin International Journal of Learning, Teaching and Educational Research 23 (5 …, 2024 | 2 | 2024 |
Improving Students’ Collaborative Learning Experiences within a Game-Based Augmented Reality Learning Environment N Mai, NT Kian, HT Yeen-Ju, HS Hin, N Mahendru, I Zahra, MW Apu International Journal 10 (3), 1909-1916, 2023 | 1 | 2023 |
OPTIMIZING STUDENT COLLABORATIONS: TRANSFORMING UNIVERSITY CLASSROOMS INTO ENHANCED AND IMMERSIVE LEARNING SPACES WITH AUGMENTED REALITY N Mahendru, M Neo ICERI2024 Proceedings, 2031-2038, 2024 | | 2024 |
ENHANCING THE “WE” FACTOR OF PROJECT-BASED LEARNING WITH AUGMENTED REALITY (AR): THE CLEAR PROJECT M Neo, Z Ismat, N Mahendru EDULEARN24 Proceedings, 42-48, 2024 | | 2024 |
Enhancing Learner Interest & Motivation in an AR supported Experiential Learning Classroom N Mahendru, M Neo, HS Hin Proceedings of the 3rd International Conference on Creative Multimedia 2023 …, 2023 | | 2023 |
Engaging Learners With Augmented Reality: Malaysian Students’ Perceptions In Learning Design Principles N Mahendru, M Neo Journal of Educational Multimedia and Hypermedia 31 (4), 333-360, 2023 | | 2023 |
A GAME-BASED AUGMENTED REALITY EXPERIENCE FOR TEAM-BASED LEARNING IN A MALAYSIAN CLASSROOM: ITS IMPACT ON STUDENT LEARNING M Neo, Z Ismat, N Mahendru ICERI2023 Proceedings, 4857-4862, 2023 | | 2023 |
LEVERAGING AUGMENTED REALITY FOR ENHANCED STUDENT ENGAGEMENT & COLLABORATION IN AN EXPERIENTIAL LEARNING CLASSROOM N Mahendru, M Neo EDULEARN23 Proceedings, 392-398, 2023 | | 2023 |
Enhancing Student Learning of Multimedia Design Concepts Using Augmented Reality N Mahendru, M Neo 2nd International Conference on Creative Multimedia 2022 (ICCM 2022), 178-191, 2022 | | 2022 |
A Framework for an Enhanced, Technology-backed Student Collaborative Learning Experiences N Mahendru, N Mai, SH Hew | | 2022 |
SCAFFOLDING LEARNING WITH MERLIN: MALAYSIAN STUDENTS'PERCEPTIONS OF AN AI CHATBOT M Neo, N Mahendru EDULEARN21 Proceedings, 4260-4265, 2021 | | 2021 |
International Journal of Technology M Neo, CP Lee, HYJ Tan, TK Neo, YX Tan, N Mahendru, Z Ismat | | |
International Journal of Technology SH Teoh, SR Mohamed, AH Mohd, NSM Rosid, MMM Yusof | | |
THE NACA PROJECT: ENHANCING LEARNING WITH THE MERLIN AI CHATBOT TDN Mai, THT Yeen-Ju, TDNT Kian, LC Poo, R Sitharan, MS bin Abd Aziz, ... Cover Design, 21, 0 | | |
Enhancing Student Learning Experiences with Augmented Reality & Artificial Intelligence: Merlin’s Playground N Mai, HT Yeen-Ju, LC Poo, NT Kian, N Mahendru, TY Xuan, I Zahra, ... INNOVATING EDUCATION FOR A BETTER TOMORROW, 214, 0 | | |
The ARELE Project-An Augmented Reality Enhanced Learning Environment for Student Engagement N Mahendru, M Neo INNOVATING EDUCATION FOR A BETTER TOMORROW, 79, 0 | | |