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Nazi Mahendru
Nazi Mahendru
Phd Student (Faculty of Creative Multimedia), Multimedia University, Cyberjaya, Selangor, Malaysia
在 student.mmu.edu.my 的电子邮件经过验证
标题
引用次数
引用次数
年份
Enhancing students’ online learning experiences with artificial intelligence (AI): The MERLIN project
M Neo, CP Lee, HYJ Tan, TK Neo, YX Tan, N Mahendru, Z Ismat
International Journal of Technology 13 (5), 1023-1034, 2022
242022
Elevating Students’ Shared Learning Experiences with Augmented Reality in a Digital Marketing Classroom
N Mahendru, N Mai, HS Hin
International Journal of Learning, Teaching and Educational Research 23 (5 …, 2024
22024
Improving Students’ Collaborative Learning Experiences within a Game-Based Augmented Reality Learning Environment
N Mai, NT Kian, HT Yeen-Ju, HS Hin, N Mahendru, I Zahra, MW Apu
International Journal 10 (3), 1909-1916, 2023
12023
OPTIMIZING STUDENT COLLABORATIONS: TRANSFORMING UNIVERSITY CLASSROOMS INTO ENHANCED AND IMMERSIVE LEARNING SPACES WITH AUGMENTED REALITY
N Mahendru, M Neo
ICERI2024 Proceedings, 2031-2038, 2024
2024
ENHANCING THE “WE” FACTOR OF PROJECT-BASED LEARNING WITH AUGMENTED REALITY (AR): THE CLEAR PROJECT
M Neo, Z Ismat, N Mahendru
EDULEARN24 Proceedings, 42-48, 2024
2024
Enhancing Learner Interest & Motivation in an AR supported Experiential Learning Classroom
N Mahendru, M Neo, HS Hin
Proceedings of the 3rd International Conference on Creative Multimedia 2023 …, 2023
2023
Engaging Learners With Augmented Reality: Malaysian Students’ Perceptions In Learning Design Principles
N Mahendru, M Neo
Journal of Educational Multimedia and Hypermedia 31 (4), 333-360, 2023
2023
A GAME-BASED AUGMENTED REALITY EXPERIENCE FOR TEAM-BASED LEARNING IN A MALAYSIAN CLASSROOM: ITS IMPACT ON STUDENT LEARNING
M Neo, Z Ismat, N Mahendru
ICERI2023 Proceedings, 4857-4862, 2023
2023
LEVERAGING AUGMENTED REALITY FOR ENHANCED STUDENT ENGAGEMENT & COLLABORATION IN AN EXPERIENTIAL LEARNING CLASSROOM
N Mahendru, M Neo
EDULEARN23 Proceedings, 392-398, 2023
2023
Enhancing Student Learning of Multimedia Design Concepts Using Augmented Reality
N Mahendru, M Neo
2nd International Conference on Creative Multimedia 2022 (ICCM 2022), 178-191, 2022
2022
A Framework for an Enhanced, Technology-backed Student Collaborative Learning Experiences
N Mahendru, N Mai, SH Hew
2022
SCAFFOLDING LEARNING WITH MERLIN: MALAYSIAN STUDENTS'PERCEPTIONS OF AN AI CHATBOT
M Neo, N Mahendru
EDULEARN21 Proceedings, 4260-4265, 2021
2021
International Journal of Technology
M Neo, CP Lee, HYJ Tan, TK Neo, YX Tan, N Mahendru, Z Ismat
International Journal of Technology
SH Teoh, SR Mohamed, AH Mohd, NSM Rosid, MMM Yusof
THE NACA PROJECT: ENHANCING LEARNING WITH THE MERLIN AI CHATBOT
TDN Mai, THT Yeen-Ju, TDNT Kian, LC Poo, R Sitharan, MS bin Abd Aziz, ...
Cover Design, 21, 0
Enhancing Student Learning Experiences with Augmented Reality & Artificial Intelligence: Merlin’s Playground
N Mai, HT Yeen-Ju, LC Poo, NT Kian, N Mahendru, TY Xuan, I Zahra, ...
INNOVATING EDUCATION FOR A BETTER TOMORROW, 214, 0
The ARELE Project-An Augmented Reality Enhanced Learning Environment for Student Engagement
N Mahendru, M Neo
INNOVATING EDUCATION FOR A BETTER TOMORROW, 79, 0
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