Processes and models for serious game design and development E Braad, G Žavcer, A Sandovar Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016 | 65 | 2016 |
Games for learning M Slussareff, E Braad, P Wilkinson, B Strååt Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016 | 38 | 2016 |
Using bipartite and multidimensional matching to select the roots of a system of polynomial equations H Bekker, EP Braad, B Goldengorin Computational Science and Its Applications–ICCSA 2005, 397-406, 2005 | 28 | 2005 |
Designing for Metacognition in Game-Based Learning: A Qualitative Review E Braad, N Degens, W IJsselsteijn Translational Issues in Psychological Science 6 (1), 53–69, 2020 | 24 | 2020 |
Ethical stewardship: designing serious games seriously A Sandovar, E Braad, A Streicher, H Söbke Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016 | 16 | 2016 |
Learn-to-Learn: Game-Based Learning for Metacognition E Braad Foundations of Digital Games 2018, 2018 | 12 | 2018 |
Towards a Framework for Metacognition in Game-Based Learning E Braad, N Degens, W IJsselsteijn European Conference on Games-Based Learning 2019, 2019 | 11 | 2019 |
MeCo: A Digital Card Game to Enhance Metacognition E Braad, N Degens, W IJsselsteijn European Conference on Games-Based Learning 2019, 2019 | 11* | 2019 |
A Three-Dimensional Model for Educational Game Analysis & Design N Degens, I Bril, E Braad Presented at the Design Patterns Workshop, Foundations of Digital Games 2015 …, 2015 | 11 | 2015 |
Improving metacognition through self-explication in a digital self-regulated learning tool E Braad, N Degens, W Barendregt, W IJsselsteijn Educational Technology Research and Develompent, 2022 | 10 | 2022 |
Attributing Design Decisions in the Evaluation of Game-Based Health Interventions EP Braad, J Folkerts, N Jonker 3rd European Conference on Gaming and Playful Interaction in Health Care, 2013 | 9 | 2013 |
Selecting the roots of a small system of polynomial equations by tolerance based matching H Bekker, EP Braad, B Goldengorin International Workshop on Experimental and Efficient Algorithms, 610-613, 2005 | 8 | 2005 |
Pressure at Play: Measuring Player Approach and Avoidance through the Keyboard W Van den Hoogen, E Braad, W IJsselsteijn Proceedings of the 2014 Digra Conference at Salt Lake City, 2014 | 7* | 2014 |
Design Experiments in Game-Based Learning of Metacognition E Braad, N Degens, W IJsselsteijn, W Barendregt Proceedings of the 17th European Conference on Game-Based Learning: ECGBL 2023, 2023 | 2 | 2023 |
Development of a Design Framework for Metacognition in Game-Based Learning E Braad, W Barendregt, N Degens, W IJsselsteijn Journal of Interactive Learning Research 32 (4), 295-323, 2021 | 1 | 2021 |
Designing Game-Based Learning for Training Metacognition E Braad Eindhoven University of Technology, 2024 | | 2024 |
Playful Metacognitive Tools E Braad Educational Pioneers and Innovators Conference (EPIC), 2022 | | 2022 |
Dude, where’s my sticker? Gamification, learning and behaviour change E Braad | | 2017 |
The helpless and the masters: a subversive game for personal growth E Braad, N Degens Playful Learning Conference 2016, 2016 | | 2016 |
Keep on Moving: Designing a Physiotherapeutic Exergame for Different Devices and Exercises E Braad, N Degens Proceedings of the 2015 Digra Conference at Lünenburg, Germany, 2015 | | 2015 |