The gameful world: Approaches, issues, applications SP Walz, S Deterding Mit Press, 2015 | 473 | 2015 |
Towards personalised, gamified systems: an investigation into game design, personality and player typologies LS Ferro, SP Walz, S Greuter Proceedings of The 9th Australasian conference on interactive entertainment …, 2013 | 283 | 2013 |
Space time play: computer games, architecture and urbanism: the next level F Von Borries, SP Walz, M Böttger Birkhauser, 2007 | 244 | 2007 |
Gaming tourism: Lessons from evaluating rexplorer, a pervasive game for tourists R Ballagas, A Kuntze, SP Walz International conference on pervasive computing, 244-261, 2008 | 190 | 2008 |
Toward a ludic architecture: the space of play and games SP Walz Lulu. com, 2010 | 189 | 2010 |
The ambiguity of games: Histories and discourses of a gameful world S Deterding | 182 | 2015 |
Integrated energy monitoring and visualization system for Smart Green City development: Designing a spatial information integrated energy monitoring model in the context of … SA Kim, D Shin, Y Choe, T Seibert, SP Walz Automation in Construction 22, 51-59, 2012 | 164 | 2012 |
Foucault's fitbit: Governance and gamification JR Whitson | 149 | 2015 |
Gamification and motivation CS Rigby | 139 | 2015 |
REXplorer: a mobile, pervasive spell-casting game for tourists RA Ballagas, SG Kratz, J Borchers, E Yu, SP Walz, CO Fuhr, L Hovestadt, ... CHI'07 extended abstracts on Human factors in computing systems, 1929-1934, 2007 | 121 | 2007 |
Gamifying green: gamification and environmental sustainability JE Froehlich | 97 | 2015 |
An introduction to the gameful world SP Walz, S Deterding | 88 | 2015 |
Pleasurable troublemakers M Hassenzahl, M Laschke | 83 | 2015 |
Effectiveness of a behavior change technique–based smartphone game to improve intrinsic motivation and physical activity adherence in patients with type 2 diabetes: randomized … C Höchsmann, D Infanger, C Klenk, K Königstein, SP Walz, ... JMIR serious games 7 (1), e11444, 2019 | 79 | 2019 |
Mobile Exergaming for Health—Effects of a serious game application for smartphones on physical activity and exercise adherence in type 2 diabetes mellitus—study protocol for … C Höchsmann, SP Walz, J Schäfer, J Holopainen, H Hanssen, ... Trials 18, 1-17, 2017 | 71 | 2017 |
How enterprises play: Towards a taxonomy for enterprise gamification M Raftopoulos, S Walz, S Greuter Conference: Diversity of Play: Games–Cultures-Identities. DiGRA. Recuperado …, 2015 | 68 | 2015 |
Gamification and the enterprise E Mollick, K Werbach | 64 | 2015 |
Novel smartphone game improves physical activity behavior in type 2 diabetes C Höchsmann, O Müller, M Ambühl, C Klenk, K Königstein, D Infanger, ... American journal of preventive medicine 57 (1), 41-50, 2019 | 60 | 2019 |
Playing the good life: Gamification and ethics M Sicart | 59 | 2015 |
Evaluation of a Collaborative Volume Rendering Application in a Distributed Virtual Environment. U Wössner, JP Schulze, SP Walz, U Lang EGVE 2, 113-122, 2002 | 59 | 2002 |