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Abas Setiawan
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Multimedia Presentasi Pembelajaran Berbasis Augmented Reality untuk Pengenalan Pancaindra dalam Mendukung Mata Pelajaran IPA Tingkat Sekolah Dasar
WS Sari, IN Dewi, A Setiawan
Semantik 2012, 24-29, 2012
432012
A Virtual Reality Teaching Simulation for Exercise During Pregnancy
A Setiawan, F Agiwahyuanto, P Arsiwi
International Journal of Emerging Technologies in Learning (iJET) 14 (01), 34-48, 2019
382019
Pengenalan Jamur Yang Dapat Dikonsumsi Menggunakan Metode Transfer Learning Pada Convolutional Neural Network
EI Haksoro, A Setiawan
Jurnal ELTIKOM: Jurnal Teknik Elektro, Teknologi Informasi dan Komputer 5 (2 …, 2021
212021
Preservation of Gobak Sodor traditional games using augmented reality computer game simulation
A Setiawan, E Kartikadarma, H Haryanto
2013 International Conference of Information and Communication Technology …, 2013
162013
Deep Belief Networks for Recognizing Handwriting Captured by Leap Motion Controller
A Setiawan, R Pulungan
International Journal of Electrical and Computer Engineering (IJECE) 8 (6), 2018
102018
Benthix vr: A virtual reality simulation application to preserve traditional benthik game
A Setiawan, AS Nugraha, H Haryanto, I Gamayanto
ComTech: Computer, Mathematics and Engineering Applications 8 (4), 183-189, 2017
102017
Feasible npc hiding behaviour using goal oriented action planning in case of hide-and-seek 3d game simulation
DA Suyikno, A Setiawan
2019 Fourth International Conference on Informatics and Computing (ICIC), 1-6, 2019
92019
Pembelajaran STEM Berbasis Robotika Sederhana Bagi Guru Sekolah Dasar di Karimunjawa
R Arifudin, A Setiawan, Z Abidin, DA Efrilianda, J Jumanto
ABDIMASKU: Jurnal Pengabdian Masyarakat 5 (3), 570-578, 2022
42022
Game Virtual Reality Turn-Based Untuk Pelatihan Permainan Tradisional Benthik
A Setiawan, AS Nugraha, H Haryanto, I Gamayanto
Seminar Nasional GEOTIK 2018, 2018
42018
Aplikasi Augmented Reality Sebagai Promosi Bangunan Bersejarah Di Kota Semarang
A Setiawan, H Haryanto, S Wijayanti
Jurnal Teknik Informatika. Universitas Dian Nuswantoro Semarang, 2013
42013
APLIKASI PENDETEKSI TANGGAL KADALUARSA MAKANAN TRADISIONAL KOTA SEMARANG DENGAN AUGMENTED REALITY
A Setiawan, H Haryanto
Semantik 2012, 493-497, 2012
42012
A Natural Childbirth Training Simulation in Virtual Environment For Prospective Midwife
AS Nugraha, AN Faza, W Indayani, H Haryanto, A Setiawan
2018 5th International Conference on Information Technology, Computer, and …, 2018
32018
Heart rate monitoring system in virtual environment: the case of daily exercise with virtual reality
A Setiawan, F Agiwahyuanto, P Arsiwi
2018 International Seminar on Application for Technology of Information and …, 2018
32018
Indonesian Lip-Reading Recognition Using Long-Term Recurrent Convolutional Network
A Aripin, A Setiawan
Available at SSRN 4444973, 2023
22023
Automatic power-up items placement on shooter game using convolutional neural network
AS Nugraha, A Setiawan, W Wijanarto
Journal of Applied Intelligent System 5 (1), 47-56, 2020
22020
Penggunaan Media Robot Edukasi dalam Pembelajaran STEM Bagi Guru Sekolah Dasar di Kota Semarang
R Arifudin, E Sugiharti, Z Abidin, A Setiawan
Jurnal Pengabdian Teknik dan Sains (JPTS) 4 (1), 2024
12024
Pelatihan Konsep Gamification Profiling Pada SMA Negeri 3 Semarang
I Gamayanto, H Haryanto, AB Harisa, A Setiawan
ABDIMASKU: JURNAL PENGABDIAN MASYARAKAT 6 (3), 696-711, 2023
12023
Catbreedsnet: An Android Application for Cat Breed Classification Using Convolutional Neural Networks
AT Ramadhan, A Setiawan
Jurnal Online Informatika 8 (1), 52-60, 2023
12023
Pelatihan Board Game Dan Penerapannya Pada Entrepreneurship Di SMA Negeri 3, Semarang
I Gamayanto, AB Harisa, A Setiawan, H Haryanto
Abdimasku: Jurnal Pengabdian Masyarakat 6 (1), 21-29, 2023
12023
Playing the SOS Game Using Feasible Greedy Strategy
A Setiawan
CommIT (Communication and Information Technology) Journal 14 (1), 15-21, 2020
12020
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