Digital songlines: digitising the arts, culture and heritage landscape of Aboriginal Australia B Leavy, TG Wyeld, J Hills New Heritage, 310-319, 2007 | 63 | 2007 |
Information visualisation methods and techniques: State-of-the-art and future directions H Shen, T Bednarz, H Nguyen, F Feng, T Wyeld, PJ Hoek, EHS Lo Journal of Industrial Information Integration 16, 100102, 2019 | 41 | 2019 |
The ethics of indigenous storytelling: using the torque game engine to support Australian Aboriginal cultural heritage TG Wyeld, B Leavy, J Carroll, C Gibbons, B Ledwich, J Hills Proceedings of DiGRA 2007 Conference: Situated Play, 2007 | 34 | 2007 |
Method and system for display of objects in 3D TG Wyeld US Patent 8,902,224, 2014 | 31 | 2014 |
Database and Narratological Representation of Australian Aboriginal Knowledge as Information Visualisation using a Game Engine. M Pumpa, TG Wyeld Tenth International Conference on Information Visualisation (IV'06), 237-244, 2006 | 28 | 2006 |
Virtually collaborating across cultures: A case study of an online theatrical performance in a 3DCVE spanning three continents TG Wyeld, E Prasolova-Førland, TW Chang Sixth IEEE International Conference on Advanced Learning Technologies (ICALT …, 2006 | 22 | 2006 |
Doing cultural heritage using the Torque Game Engine: supporting indigenous storytelling in a 3D virtual environment TG Wyeld, J Carroll, C Gibbons, B Ledwich, B Leavy, J Hills, M Docherty International Journal of Architectural Computing 5 (2), 417-435, 2007 | 21 | 2007 |
The summer games R Woodbury, T Wyeld, S Shannon, I Roberts, A Radford, M Burry, ... Deakin University, 2001 | 20 | 2001 |
Performing traditional knowledge using a game engine: Communicating and sharing Australian Aboriginal knowledge practices M Pumpa, TG Wyeld, B Adkins Sixth IEEE International Conference on Advanced Learning Technologies (ICALT …, 2006 | 19 | 2006 |
Virtual Campus of NTNU as a place for 3D Educational Visualizations E Prasolova-Førland, M Fominykh, T Wyeld Global Learn, 3593-3600, 2010 | 17 | 2010 |
Reflections on reflection: Blogging in undergraduate design studios I MacColl, A Morrison, R Muhlberger, M Simpson, S Viller, T Wyeld INCSUB, 2005 | 17 | 2005 |
Role play in 3D virtual environments: A pedagogic case study TG Wyeld Proceedings of the 6th ACM SIGCHI New Zealand chapter's international …, 2005 | 15 | 2005 |
A conversation on the efficacies of the game engine to address notions of sacred space: the digital songlines project and transgressions of sacredness TG Wyeld, P Crogan, B Leavy Virtual Systems and Multimedia: 13th International Conference, VSMM 2007 …, 2008 | 14 | 2008 |
The virtual city: perspectives on the dystopic cybercity TG Wyeld, A Allan The Journal of Architecture 11 (5), 613-620, 2006 | 14 | 2006 |
The need for a reconciliation pedagogy: educating for a more holistic, shared Australian cultural heritage B MacGill, T Wyeld 2009 13th International Conference Information Visualisation, 555-560, 2009 | 12 | 2009 |
3D information visualisation: an historical perspective TG Wyeld Ninth International Conference on Information Visualisation (IV'05), 593-598, 2005 | 12 | 2005 |
Media rich virtual environments D Bruton, T Wyeld University of Sydney, 2003 | 12 | 2003 |
Don't hide the code!: empowering novice and beginner programmers using a HTML game editor T Wyeld, Z Barbuto 2014 18th International Conference on Information Visualisation, 125-131, 2014 | 11 | 2014 |
The 3D CVE as a cross-cultural classroom TG Wyeld, E Prasolova-Forland, TW Chang Swinburne, 2006 | 11 | 2006 |
Creating an Authentic Aural Experience in the Digital Songlines Game Engine: part of a contextualised cultural heritage knowledge toolkit C Gibbons, TG Wyeld, B Leavy, J Hills International Conference on Virtual Systems and Multimedia, 530-535, 2006 | 9 | 2006 |