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Carolyn Blume
Carolyn Blume
Assistant Professor, TU Dortmund
在 tu-dortmund.de 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Games people (don’t) play: An analysis of pre-service EFL teachers’ behaviors and beliefs regarding digital game-based language learning
C Blume
Computer Assisted Language Learning 33 (1-2), 109-132, 2020
1232020
German teachers’ digital habitus and their pandemic pedagogy
C Blume
Postdigital Science and Education 2 (3), 879-905, 2020
1082020
The ABCs of Inclusive English Teacher Education: A Quantitative and Qualitative Study Examining the Attitudes, Beliefs and (Reflective) Competence of Pre-Service Foreign …
C Blume, D Gerlach, B Roters, T Schmidt
TESL-EJ 22 (4), n4, 2019
402019
Playing By Their Rules
C Blume
calico journal 36 (1), 19-38, 2019
352019
Potenziale und Grenzen von Task-Based Language Teaching als methodischer Zugang im (zieldifferent-) inklusiven Unterricht für Schülerinnen und Schüler mit Lernbesonderheiten
C Blume, C Kielwein, T Schmidt
Inklusiver Englischunterricht: Impulse zur Unterrichtsentwicklung aus …, 2018
202018
An imperfect union?: Enacting an analytic and evaluative framework for digital games for language learning
C Blume, T Schmidt, I Schmidt
Zeitschrift für Fremdsprachenforschung: ZFF 28 (2), 209-231, 2017
192017
Using Technologies for Foreign Language Learning in Inclusive Settings.
C Blume, N Würffel
Fremdsprachen Lehren und Lernen 47 (2), 2018
172018
Using an intelligent tutoring system within a task-based learning approach in English as a foreign language classes to foster motivation and learning outcome (Interact4School …
C Parrisius, I Pieronczyk, C Blume, K Wendebourg, D Pili-Moss, ...
https://doi.org/10.23668/psycharchives.5366, 2021
72021
All kinds of special: Using multi-perspective classroom videography to prepare EFL teachers for learners with special educational needs
C Blume, T Schmidt
Classroom Observation, 2020
72020
Inclusive digital games in the transcultural communicative classroom
C Blume
ELT Journal 75 (2), 181-192, 2021
62021
German teachers’ digital habitus and their pandemic pedagogy. Postdigital Science and Education, 2 (3), 879–905
C Blume
62020
Gaming as a critical language learning practice
C Blume, J Reinhardt
Kritische Fremdsprachendidaktik, 87-106, 2020
52020
Jogos digitais interativos e aplicativos gamificados para a aprendizagem de línguas na era digital
C BLUME, T SCHMIDT
MARQUES-SCHÄFER, Gabriela; ROZENFELD, Cibele C. de Faria.(Hrsg.). Ensino de …, 2018
52018
Enhancing EFL classroom instruction via the FeedBook: effects on language development and communicative language use
D Pili-Moss, T Schmidt, C Blume, L Middelanis, D Meurers
Arnbjörnsdóttir, Birna; Bédi, Branislav; Bradley, Linda; Friðriksdóttir …, 2022
42022
One size fits none: Adaptivity in digital games for language learning
C Blume, T Schmidt
Joachim Appel, Stefan Jeuk & Jürgen Mertens (Hgg.): Sprachen lehren …, 2017
42017
Being in the Game; Language Teachers as Digital Learners
C Blume
International conference ICT for language learning, 313-316, 2016
42016
Authentizität
C Blume
https://www.degruyter.com/database/WSK/entry/wsk_ide2db9e0d-3da7-4017-95a6 …, 2022
32022
Der digitale Habitus der Lehrkräfte und die Pädagogik der Pandemie
C Blume
Digitaler Habitus. Zur Veränderung literaler Praktiken und Bildungskonzepte …, 2021
32021
Mindsets and reflection in teacher education for inclusive language classrooms
T Schmidt
Zeitschrift für Fremdsprachenforschung 32 (1), 33-54, 2021
32021
Preparing pre-service teachers for the singular they: Inclusive EFL teacher education
C Blume
International perspectives on diversity in ELT, 191-208, 2021
32021
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