What is AI literacy? Competencies and design considerations D Long, B Magerko Proceedings of the 2020 CHI conference on human factors in computing systems …, 2020 | 1013 | 2020 |
AI characters and directors for interactive computer games B Magerko, JE Laird, M Assanie, A Kerfoot, D Stokes AAAI, 877-883, 2004 | 227 | 2004 |
Empirically studying participatory sense-making in abstract drawing with a co-creative cognitive agent N Davis, CPI Hsiao, K Yashraj Singh, L Li, B Magerko Proceedings of the 21st International Conference on Intelligent User …, 2016 | 132 | 2016 |
Building an interactive drama architecture B Magerko, JE Laird First International Conference on Technologies for Interactive Digital …, 2003 | 123 | 2003 |
Story Representation and Interactive Drama. B Magerko AIIDE, 87-92, 2005 | 118 | 2005 |
Earsketch: A steam-based approach for underrepresented populations in high school computer science education B Magerko, J Freeman, T Mcklin, M Reilly, E Livingston, S Mccoid, ... ACM Transactions on Computing Education (TOCE) 16 (4), 1-25, 2016 | 115 | 2016 |
Engaging underrepresented groups in high school introductory computing through computational remixing with EarSketch J Freeman, B Magerko, T McKlin, M Reilly, J Permar, C Summers, ... Proceedings of the 45th ACM technical symposium on Computer science …, 2014 | 111 | 2014 |
Design requirements for ambient display that supports sustainable lifestyle T Kim, H Hong, B Magerko Proceedings of the 8th ACM Conference on Designing Interactive Systems, 103-112, 2010 | 110 | 2010 |
Gaming mindsets: Implicit theories in serious game learning YH Lee, C Heeter, B Magerko, B Medler Cyberpsychology, behavior, and social networking 15 (4), 190-194, 2012 | 107 | 2012 |
An empirical study of cognition and theatrical improvisation B Magerko, W Manzoul, M Riedl, A Baumer, D Fuller, K Luther, C Pearce Proceedings of the seventh ACM conference on Creativity and cognition, 117-126, 2009 | 106 | 2009 |
An enactive model of creativity for computational collaboration and co-creation N Davis, CP Hsiao, Y Popova, B Magerko Creativity in the digital age, 109-133, 2015 | 97 | 2015 |
Robot improv: Using drama to create believable agents A Bruce, J Knight, S Listopad, B Magerko, IR Nourbakhsh Proceedings 2000 ICRA. Millennium Conference. IEEE International Conference …, 2000 | 92 | 2000 |
Scribe: A tool for authoring event driven interactive drama B Medler, B Magerko Technologies for Interactive Digital Storytelling and Entertainment: Third …, 2006 | 86 | 2006 |
Intelligent adaptation of digital game-based learning B Magerko, C Heeter, J Fitzgerald, B Medler Proceedings of the 2008 Conference on Future Play: Research, Play, Share …, 2008 | 82 | 2008 |
Designing for persuasion: toward ambient eco-visualization for awareness T Kim, H Hong, B Magerko Persuasive Technology: 5th International Conference, PERSUASIVE 2010 …, 2010 | 81 | 2010 |
Beyond player types: gaming achievement goal C Heeter, YH Lee, B Medler, B Magerko Proceedings of the 2011 ACM SIGGRAPH symposium on video games, 43-48, 2011 | 80 | 2011 |
Impacts of forced serious game play on vulnerable subgroups C Heeter, YH Lee, B Magerko, B Medler International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 3 …, 2011 | 79 | 2011 |
Analytics of play: Using information visualization and gameplay practices for visualizing video game data B Medler, B Magerko Parsons Journal for Information Mapping 3 (1), 1-12, 2011 | 78 | 2011 |
AI-based game design patterns M Treanor, A Zook, MP Eladhari, J Togelius, G Smith, M Cook, ... Society for the Advancement of Digital Games, 2015 | 73 | 2015 |
Evaluating preemptive story direction in the interactive drama architecture. B Magerko J. Game Dev. 2 (3), 25-52, 2007 | 71 | 2007 |