Fluid sketching―Immersive sketching based on fluid flow S Eroglu, S Gebhardt, P Schmitz, D Rausch, TW Kuhlen 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 475-482, 2018 | 28 | 2018 |
Design and evaluation of a free-hand vr-based authoring environment for automated vehicle testing S Eroglu, F Stefan, A Chevalier, D Roettger, D Zielasko, TW Kuhlen, ... 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 1-10, 2021 | 10 | 2021 |
Konzeption und Evaluation einer virtuellen Lernumgebung für die Hochschullehre S Müser, J Maiero, CD Fehling, D Gilbert, S Eroglu, D Bachmann, ... MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung 51 …, 2023 | 3 | 2023 |
Fluid Sketching: Bringing Ebru Art into VR S Eroglu, B Weyers, T Kuhlen Mensch und Computer 2018-Workshopband, 2018 | 2 | 2018 |
Rilievo: Artistic Scene Authoring via Interactive Height Map Extrusion in VR S Eroglu, P Schmitz, CA Martinez, J Rusch, L Kobbelt, TW Kuhlen ACM SIGGRAPH 2020 Art Gallery, 438-441, 2020 | 1 | 2020 |
VRScenarioBuilder: Free-Hand Immersive Authoring Tool for Scenario-based Testing of Automated Vehicles S Eroglu, A Voigt, B Weyers, TW Kuhlen 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2024 | | 2024 |
Immersives Lehren und Lernen mit Augmented und Virtual Reality–Teil 2 M Mulders, J Buchner, A Dengel, R Zender, J Arlt, N Arndt, D Bachmann, ... OAPublishing Collective, 2023 | | 2023 |