Understanding users’ motivations to engage in virtual worlds: A multipurpose model and empirical testing T Verhagen, F Feldberg, B van den Hooff, S Meents, J Merikivi Computers in Human Behavior 28 (2), 484-495, 2012 | 242 | 2012 |
Benefitting from virtual customer environments: An empirical study of customer engagement T Verhagen, E Swen, F Feldberg, J Merikivi Computers in Human Behavior 48, 340-357, 2015 | 220 | 2015 |
What makes continued mobile gaming enjoyable? J Merikivi, V Tuunainen, D Nguyen Computers in human behavior 68, 411-421, 2017 | 205 | 2017 |
Satisfaction with virtual worlds: An integrated model of experiential value T Verhagen, F Feldberg, B van den Hooff, S Meents, J Merikivi Information & Management 48 (6), 201-207, 2011 | 192 | 2011 |
Media hanskassa: Lasten ja nuorten vapaa-aikatutkimus 2016 mediasta ja liikunnasta J Merikivi, S Myllyniemi, M Salasuo Finnish Youth Research Society, 2016 | 124* | 2016 |
Does a contextualized theory of planned behavior explain why teenagers stay in virtual worlds? M Mäntymäki, J Merikivi, T Verhagen, F Feldberg, R Rajala International Journal of Information Management 34 (5), 567-576, 2014 | 102 | 2014 |
Understanding the creation of trust in cryptocurrencies: The case of Bitcoin V Marella, B Upreti, J Merikivi, VK Tuunainen Electronic Markets 30 (2), 259-271, 2020 | 101 | 2020 |
Binge-watching serialized video content: A transdisciplinary review J Merikivi, J Bragge, E Scornavacca, T Verhagen Television & New Media 21 (7), 697-711, 2020 | 83 | 2020 |
On the way to understanding binge watching behavior: the over-estimated role of involvement J Merikivi, A Salovaara, M Mäntymäki, L Zhang Electronic Markets 28, 111-122, 2018 | 64 | 2018 |
Nuorten tilat T Kiilakoski, AH Kivijärvi, A Gretschel, S Laine, J Merikivi Annettu, otettu ja itse tehty. Nuorten vapaa-aika tänään, 56-89, 2011 | 39 | 2011 |
The influence of in‐store personnel on online store value: An analogical transfer perspective T Verhagen, W van Dolen, J Merikivi Psychology & Marketing 36 (3), 161-174, 2019 | 36 | 2019 |
Explaining the continuous use of social virtual worlds: An applied theory of planned behavior approach J Merikivi, M Mantymaki 2009 42nd Hawaii International Conference on System Sciences, 1-10, 2009 | 32 | 2009 |
Understanding perceived enjoyment in mobile game context J Merikivi, D Nguyen, VK Tuunainen 2016 49th Hawaii International Conference on System Sciences (HICSS), 3801-3810, 2016 | 30 | 2016 |
Sähköä ilmassa J Merikivi, P Timonen, L Tuuttila Näkökulmia verkkoperustaiseen nuorisotyöhön. Helsinki: Nuorisotutkimusverkosto, 2011 | 26* | 2011 |
Nuorten kohtaaminen verkossa T Huttunen, J Merikivi Sähköä ilmassa, 42, 2011 | 25 | 2011 |
Investigating the drivers of the continuous use of social virtual worlds M Mantymaki, J Merikivi 2010 43rd Hawaii International Conference on System Sciences, 1-10, 2010 | 25 | 2010 |
Persuasive location-based messaging to increase store visits: An exploratory study of fashion shoppers S Meents, T Verhagen, J Merikivi, J Weltevreden Journal of Retailing and Consumer Services 57, 102174, 2020 | 20 | 2020 |
Binge watching television shows: Conceptualization and measurement J Merikivi, M Mäntymäki, A Salovaara, L Zhang | 20 | 2016 |
IS research progress would benefit from increased falsification of existing theories A Salovaara, J Merikivi | 19 | 2015 |
Young people purchasing virtual goods in virtual worlds: The role of user experience and social context M Mäntymäki, J Merikivi, AKMN Islam Digital Services and Information Intelligence: 13th IFIP WG 6.11 Conference …, 2014 | 15 | 2014 |