Aqua: An amphibious autonomous robot G Dudek, P Giguere, C Prahacs, S Saunderson, J Sattar, ... Computer 40 (1), 46-53, 2007 | 283 | 2007 |
Using serious games and virtual simulation for training in the fire service: a review FM Williams-Bell, B Kapralos, A Hogue, BM Murphy, EJ Weckman Fire Technology 51, 553-584, 2015 | 232 | 2015 |
A visually guided swimming robot G Dudek, M Jenkin, C Prahacs, A Hogue, J Sattar, P Giguere, A German, ... 2005 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2005 | 170 | 2005 |
AQUA: an aquatic walking robot C Georgiades, A German, A Hogue, H Liu, C Prahacs, A Ripsman, R Sim, ... 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2004 | 162 | 2004 |
Underwater 3D SLAM through entropy minimization JM Sáez, A Hogue, F Escolano, M Jenkin Proceedings 2006 IEEE International Conference on Robotics and Automation …, 2006 | 95 | 2006 |
MARVIN: A Mobile Automatic Realtime visual and Inertial tracking system A Hogue | 80 | 2004 |
Histogram-based search: A comparative study M Sizintsev, KG Derpanis, A Hogue 2008 IEEE Conference on Computer Vision and Pattern Recognition, 1-8, 2008 | 68 | 2008 |
The role of project‐based learning in IT: A case study in a game development and entrepreneurship program A Hogue, B Kapralos, F Desjardins Interactive Technology and Smart Education 8 (2), 120-134, 2011 | 56 | 2011 |
Underwater environment reconstruction using stereo and inertial data A Hogue, A German, M Jenkin 2007 IEEE International Conference on Systems, Man and Cybernetics, 2372-2377, 2007 | 49 | 2007 |
The hedgehog: a novel optical tracking method for spatially immersive displays A Vorozcovs, W Stürzlinger, A Hogue, RS Allison Presence 15 (1), 108-121, 2006 | 30 | 2006 |
A real-time reconstructed 3D environment augmented with virtual objects rendered with correct occlusion S Khattak, B Cowan, I Chepurna, A Hogue 2014 IEEE Games Media Entertainment, 1-8, 2014 | 28 | 2014 |
Developing effective serious games: The effect of background sound on visual fidelity perception with varying texture resolution D Rojas, B Kapralos, S Cristancho, K Collins, A Hogue, C Conati, ... Medicine Meets Virtual Reality 19, 386-392, 2012 | 25 | 2012 |
Development of an underwater vision sensor for 3D reef mapping A Hogue, M Jenkin 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2006 | 25 | 2006 |
Underwater 3d mapping: Experiences and lessons learned A Hogue, A German, J Zacher, M Jenkin The 3rd Canadian Conference on Computer and Robot Vision (CRV'06), 24-24, 2006 | 24 | 2006 |
The effect of sound on visual fidelity perception in stereoscopic 3-D D Rojas, B Kapralos, A Hogue, K Collins, L Nacke, S Cristancho, C Conati, ... IEEE transactions on cybernetics 43 (6), 1572-1583, 2013 | 21 | 2013 |
A vision-based head tracking system for fully immersive displays A Hogue, M Robinson, MR Jenkin, RS Allison Proceedings of the workshop on Virtual environments 2003, 179-187, 2003 | 20 | 2003 |
Telepresence management SR McMillan, A Hogue US Patent 10,798,339, 2020 | 17 | 2020 |
Recognition of hand raising gestures for a remote learning application B Kapralos, A Hogue, H Sabri Eighth International Workshop on Image Analysis for Multimedia Interactive …, 2007 | 17 | 2007 |
IVY: The immersive visual environment at York M Robinson, J Laurence, J Zacher, A Hogue, R Allison, LR Harris, ... 6th International Immersive Projection Technology Symposium, 24-25, 2002 | 17 | 2002 |
Automated avatar creation for 3D games A Hogue, S Gill, M Jenkin Proceedings of the 2007 conference on Future Play, 174-180, 2007 | 16 | 2007 |