Children and Minecraft: A survey of children’s digital play J Mavoa, M Carter, M Gibbs New media & society 20 (9), 3283-3303, 2018 | 93 | 2018 |
Situating the Appeal of Fortnite Within Children’s Changing Play Cultures M Carter, K Moore, J Mavoa, H Horst, L Gaspard Games and Culture 15 (4), 453-471, 2020 | 55 | 2020 |
Constructing the young child media user in Australia: a discourse analysis of Facebook comments J Mavoa, M Gibbs, M Carter Journal of Children and Media 11 (3), 330-346, 2017 | 31 | 2017 |
Beyond addiction: positive and negative parent perceptions of minecraft play J Mavoa, M Carter, M Gibbs Proceedings of the annual symposium on computer-human interaction in play …, 2017 | 27 | 2017 |
Children’s perspectives and attitudes towards Fortnite ‘addiction’ M Carter, K Moore, J Mavoa, L Gaspard, H Horst Media International Australia 176 (1), 138-151, 2020 | 22 | 2020 |
“It’s About Safety Not Snooping”: Parental Attitudes to Child Tracking Technologies and Geolocation Data J Mavoa, S Coghlan, B Nansen Surveillance & society 21 (1), 45-60, 2023 | 10 | 2023 |
Why young children don't play: Parents' accounts of non-engagement with digital games. J Mavoa, B Nansen, M Carter, M Gibbs Cambridge Scholars Publishing, 2019 | 7 | 2019 |
Studying the datafication of Australian childhoods: learning from a survey of digital technologies in homes with young children L Pangrazio, J Mavoa Media International Australia, 1329878X231162386, 2023 | 5 | 2023 |
Advancing digital inclusion in low income Australian families: Interim findings report M Dezuanni, K Osman, M Foth, J Kennedy, A Marshall, A McCosker, ... Digital Media Research Centre, Queensland University of Technology, 2022 | 3 | 2022 |
Digital inclusion is everybody's business: Key findings from the ARC Linkage Project Advancing digital inclusion in low-income Australian families M Dezuanni, K Osman, M Foth, P Mitchell, A McCosker, T Notley, ... Digital Media Research Centre, Queensland University of Technology, 2023 | 1 | 2023 |
“Sometimes I Like Killing as a Treat”: Children’s Transgressive Play in Minecraft J Mavoa, M Gibbs, B Nansen Proceedings of DiGRA 2020 Conference: Play Everywhere, 2020 | 1 | 2020 |
I Burnt His Whole House Down!”: Describing Aggressive Play in Minecraft J Mavoa Proceedings of DiGRAA, 2019 | 1 | 2019 |
Digital Child Ethics Toolkit: Ethical Considerations for Digital Childhoods Research K Mannell, A Zhao, P Amery, T Apps, F Bircanin, A Bunn, D Bandara, ... Australian Research Council Centre of Excellence for the Digital Child, 2024 | | 2024 |
The low-income families digital divide: digital inclusion is everybody’s business M Dezuanni, K Osman, M Foth, P Mitchell, A McCosker, T Notley, ... Digital Media Research Centre, 2023 | | 2023 |
The low-income families digital divide: regional Victoria community J Kennedy, A Hourigan, J Mavoa, K Osman Digital Media Research Centre, Queensland University of Technology, 2023 | | 2023 |
The low-income families digital divide: digital inclusion is everybody’s business: Key findings from the ARC Linkage Project Advancing digital inclusion in low-income … M Dezuanni, M Foth, J Kennedy, A Marshall, A McCosker, P Mitchell, ... Queensland University of Technology, 2023 | | 2023 |
Synchronizing multi-perspectival data of children’s digital play at home J Mavoa, B Nansen, M Carter, M Gibbs Digital Creativity 33 (3), 234-249, 2022 | | 2022 |
Free play in Minecraft: what does it look like? J Mavoa Digital Futures Commission, 2021 | | 2021 |
It’s not an island, it’sa world: Fornite, Temporality, and Worldness M Carter, K Moore, J Mavoa | | 2020 |
Beyond Addiction: Positive and Negative Parent Perceptions of Minecraft Play M Carter, M Gibbs, J Mavoa ACM Digital Library, 2017 | | 2017 |