Effects of online college student’s Internet self-efficacy on learning motivation and performance CS Chang, EZF Liu, HY Sung, CH Lin, NS Chen, SS Cheng Innovations in Education and Teaching International 5 (4), 366-377, 2014 | 285 | 2014 |
Game-Based Remedial Instruction in Mastery Learning for Upper-Primary School Students CH Lin, EZF Liu, YL Chen, PY Liou, M Chang, CH Wu, SM Yuan Educational Technology & Society 16 (2), 271-281, 2013 | 158 | 2013 |
Student satisfaction and self-efficacy in a cooperative robotics course EZF Liu, CH Lin, CS Chang Social Behavior and Personality: an international journal 38 (8), 1135-1146, 2010 | 114 | 2010 |
The survey study of mathematics motivated strategies for learning questionnaire (MMSLQ) for grade 10-12 Taiwanese Students EZF Liu, CH Lin TOJET: The Turkish Online Journal of Educational Technology 9 (2), 2010 | 109 | 2010 |
Exploring parents' perceptions towards educational robots: Gender and socio‐economic differences CH Lin, EZF Liu, YY Huang British Journal of Educational Technology 43 (1), E31-E34, 2012 | 95 | 2012 |
Developing evaluative indicators for educational computer games EZF Liu, CH Lin British Journal of Educational Technology 40 (1), 174-178, 2009 | 90 | 2009 |
Developing and validating a media literacy self-evaluation scale (MLSS) for elementary school students CS Chang, EZF Liu, LEE Chun-Yi, C Nian-Shing, HU Da-Chian, ... TOJET: The Turkish Online Journal of Educational Technology 10 (2), 2011 | 82 | 2011 |
The dynamics of motivation and learning strategy in a creativity-supporting learning environment in higher education EZF Liu, LIN Chun-Hung, J Pei-Hsin, L Pey-Yan TOJET: The Turkish Online Journal of Educational Technology 11 (1), 2012 | 73 | 2012 |
AN ANALYSIS OF TEACHER-STUDENT INTERACTION PATTERNS IN A ROBOTICS COURSE FOR KINDERGARTEN CHILDREN: A PILOT STUDY EZF Liu, CH Lin, PY Liou, HC Feng, HT Hou Turkish Online Journal of Educational Technology 12 (1), 9-18, 2013 | 71 | 2013 |
Stem based artificial intelligence learning in general education for non-engineering undergraduate students CH Lin, CC Yu, PK Shih, LY Wu Educational Technology & Society 24 (3), 224-237, 2021 | 48 | 2021 |
A Case Analysis of Creative Spiral Instruction Model and Students’ Creative Problem Solving Performance in a LEGO® Robotics Course CH Lin, EZF Liu, CH Kou, M Virnes, E Sutinen, SS Cheng International Conference on Technologies for E-Learning and Digital …, 2009 | 47 | 2009 |
Learning ethics in AI—teaching non-engineering undergraduates through situated learning PK Shih, CH Lin, LY Wu, CC Yu Sustainability 13 (7), 3718, 2021 | 32 | 2021 |
Parents’ perceptions of educational programmable bricks for kids_1158 30.. 33 HC Feng, CH Lin, EZF Liu British Journal of Educational Technology 42 (2), E30-E33, 2010 | 31 | 2010 |
A comparison between drill-based and game-based typing software CH Lin, EZF Liu Transactions on Edutainment III, 48-58, 2009 | 29 | 2009 |
Developing multimedia instructional material for robotics education EZF Liu, CH Kou, CH Lin, SS Cheng, WT Chen WSEAS Transactions on Communications 7 (11), 1102-1111, 2008 | 23 | 2008 |
The Effects of Using Online Q&A Discussion Forums with Different Characteristics as a Learning Resource EZF Liu, SS Cheng, CH Lin The Asia-Pacific Education Researcher 22 (4), 667-675, 2013 | 21 | 2013 |
Educational Board Game and Flashcard: Which one is better for learners at beginner level of Chinese language? JM Wen, HD Do, EZF Liu, CH Lin, SK Huang International Journal of Serious Games 7 (4), 89-104, 2020 | 19 | 2020 |
Developing an education card game for science learning in primary education PG Chen, EZF Liu, CH Lin, WL Chang, TH Hsin, RC Shih Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE …, 2012 | 18 | 2012 |
Combination of service learning and pre-service teacher training via online tutoring CH Lin, EZF Liu, HW Ko, SS Cheng WSEAS transactions on communications 7 (4), 258-266, 2008 | 18 | 2008 |
The Effect of Reflective Strategies on Students' Problem Solving in Robotics Learning CH Lin, EZF Liu Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE …, 2012 | 16 | 2012 |