Real-time photorealistic dynamic scene representation and rendering with 4d gaussian splatting Z Yang, H Yang, Z Pan, X Zhu, L Zhang arXiv preprint arXiv:2310.10642, 2023 | 72 | 2023 |
Fast dynamic 3d object generation from a single-view video Z Pan, Z Yang, X Zhu, L Zhang arXiv preprint arXiv:2401.08742, 2024 | 13 | 2024 |
Enhancing high-resolution 3d generation through pixel-wise gradient clipping Z Pan, J Lu, X Zhu, L Zhang arXiv preprint arXiv:2310.12474, 2023 | 9 | 2023 |
Diffusion: Dynamic 3D Content Generation via Score Composition of Orthogonal Diffusion Models Z Yang, Z Pan, C Gu, L Zhang arXiv preprint arXiv:2404.02148, 2024 | 4 | 2024 |
Tetrahedron Splatting for 3D Generation C Gu, Z Yang, Z Pan, X Zhu, L Zhang arXiv preprint arXiv:2406.01579, 2024 | | 2024 |