Fast, realistic lighting and material design using nonlinear cut approximation E Cheslack-Postava, R Wang, O Akerlund, F Pellacini ACM Transactions on Graphics (TOG) 27 (5), 1-10, 2008 | 65 | 2008 |
Real-time editing and relighting of homogeneous translucent materials R Wang, E Cheslack-Postava, R Wang, D Luebke, Q Chen, W Hua, ... The Visual Computer 24, 565-575, 2008 | 32 | 2008 |
Scaling virtual worlds with a physical metaphor D Horn, E Cheslack-Postava, T Azim, MJ Freedman, P Levis IEEE Pervasive Computing 8 (3), 50-54, 2009 | 27 | 2009 |
To infinity and not beyond: Scaling communication in virtual worlds with Meru D Horn, E Cheslack-Postava, BFT Mistree, T Azim, J Terrace, ... Technical Report CSTR 2010-01, Dept. of Computer Science, 2010 | 25 | 2010 |
Unsupervised conversion of 3D models for interactive metaverses J Terrace, E Cheslack-Postava, P Levis, MJ Freedman 2012 IEEE International Conference on Multimedia and Expo, 902-907, 2012 | 19 | 2012 |
A scalable server for 3D metaverses E Chewslack-Postava, T Azim, BFT Mistree, DR Horn, J Terrace, P Levis, ... 2012 USENIX Annual Technical Conference (USENIX ATC 12), 209-222, 2012 | 18 | 2012 |
System architecture support for green enterprise computing M Kazandjieva, C Shah, E Cheslack-Postava, B Mistree, P Levis International Green Computing Conference, 1-10, 2014 | 14 | 2014 |
Virtual environments in cancer care: Pilot-testing a three-dimensional web-based platform as a tool for support in young cancer patients MT Høybye, PR Olsen, HE Hansson, D Spiegel, H Bennetsen, ... Health Informatics Journal 24 (4), 419-431, 2018 | 10 | 2018 |
4D compression and relighting with high-resolution light transport matrices E Cheslack-Postava, N Goodnight, R Ng, R Ramamoorthi, G Humphreys Proceedings of the 2007 symposium on Interactive 3D graphics and games, 81-88, 2007 | 9 | 2007 |
Emerson: Accessible scripting for applications in an extensible virtual world BFT Mistree, B Chandra, E Cheslack-Postava, P Levis, D Gay Proceedings of the 10th SIGPLAN symposium on New ideas, new paradigms, and …, 2011 | 5 | 2011 |
Emerson: Scripting for federated virtual worlds B Chandra, E Cheslack-Postava, BFT Mistree, PA Levis, D Gay Proceedings of the 15th International Conference on Computer Games: AI …, 2010 | 3 | 2010 |
Instance-aware simplification of 3D polygonal meshes T Azim, E Cheslack-Postava, P Levis 2015 IEEE International Conference on Multimedia and Expo (ICME), 1-6, 2015 | 2 | 2015 |
Displaying large user-generated virtual worlds from the cloud T Azim, E Cheslack-Postava, P Levis Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2013 | 2 | 2013 |
Improved adaptive frameless rendering using edge respecting filters E Cheslack-Postava, A Dayal, A Stephens, D Luebke, B Watson Proc. IEEE Symp. Interact. Ray Tracing, 13, 2006 | 1 | 2006 |
Object Discovery for Virtual Worlds E Cheslack-Postava Stanford University, 2013 | | 2013 |
Scanning and Reconstruction for Dynamic Surfaces K Dale, E Cheslack-Postava, G Humphreys, DP Luebke Technical report, University of Virginia, 2006 | | 2006 |
Distributing Geometric Query Processing with a Global Aggregation Tree E Cheslack-Postava, MJ Freedman, P Levis | | |