Towards customizable games for stroke rehabilitation G Alankus, A Lazar, M May, C Kelleher Proceedings of the SIGCHI conference on human factors in computing systems …, 2010 | 509 | 2010 |
Stroke therapy through motion-based games: a case study G Alankus, R Proffitt, C Kelleher, J Engsberg ACM Transactions on Accessible Computing (TACCESS) 4 (1), 1-35, 2011 | 144 | 2011 |
Quantifying colorimetric tests using a smartphone app based on machine learning classifiers ME Solmaz, AY Mutlu, G Alankus, V Kılıç, A Bayram, N Horzum Sensors and Actuators B: Chemical 255, 1967-1973, 2018 | 121 | 2018 |
Reducing compensatory motions in video games for stroke rehabilitation G Alankus, C Kelleher Proceedings of the SIGCHI conference on human factors in computing systems …, 2012 | 83 | 2012 |
Single-image-referenced colorimetric water quality detection using a smartphone V Kılıç, G Alankus, N Horzum, AY Mutlu, A Bayram, ME Solmaz ACS omega 3 (5), 5531-5536, 2018 | 74 | 2018 |
Public transport route planning: Modified dijkstra's algorithm A Bozyiğit, G Alankuş, E Nasiboğlu 2017 International Conference on Computer Science and Engineering (UBMK …, 2017 | 60 | 2017 |
Automated motion synthesis for dancing characters G Alankus, AA Bayazit, OB Bayazit Computer Animation and Virtual Worlds 16 (3‐4), 259-271, 2005 | 43 | 2005 |
Roadmap query for sensor network assisted navigation in dynamic environments S Bhattacharya, N Atay, G Alankus, C Lu, OB Bayazit, GC Roman Distributed Computing in Sensor Systems: Second IEEE International …, 2006 | 41 | 2006 |
Use of computer games as an intervention for stroke RM Proffitt, G Alankus, CL Kelleher, JR Engsberg Topics in stroke rehabilitation 18 (4), 417-427, 2011 | 34 | 2011 |
Spatiotemporal query strategies for navigation in dynamic sensor network environments G Alankus, N Atay, C Lu, OB Bayazit 2005 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2005 | 30 | 2005 |
Reducing compensatory motions in motion-based video games for stroke rehabilitation G Alankus, C Kelleher Human–Computer Interaction 30 (3-4), 232-262, 2015 | 28 | 2015 |
Adaptive embedded roadmaps for sensor networks G Alankus, N Atay, C Lu, OB Bayazit Proceedings 2007 IEEE International Conference on Robotics and Automation …, 2007 | 23 | 2007 |
Motion-based video games for stroke rehabilitation with reduced compensatory motions G Alankus Washington University in St. Louis, 2011 | 19 | 2011 |
Raising Awareness for Digital Heritage through Serious Game G Varinlioglu, A Aslankan, G Alankus, G Mura 35th International Conference on …, 2017 | 14* | 2017 |
Multilingual conversational systems to drive the collection of patient-reported outcomes and integration into clinical workflows I Mlakar, V Šafran, D Hari, M Rojc, G Alankuş, R Pérez Luna, U Ariöz Symmetry 13 (7), 1187, 2021 | 13 | 2021 |
Automated motion synthesis for virtual choreography G Alankus, AA Bayazit, OB Bayazit | 11 | 2004 |
EEG-based neglect assessment: A feasibility study A Khalaf, J Kersey, S Eldeeb, G Alankus, E Grattan, L Waterstram, ... Journal of neuroscience methods 303, 169-177, 2018 | 8 | 2018 |
Virtual worlds as a contribution to content and variety in interpreter training: The case of Turkey Ş Eraslan, M Şahin, G Alankuş, Ö Altıntaş, D Kaleş The role of technology in conference interpreter training, 2020 | 6 | 2020 |
Neurorehabilitation mit einem Roboterball–ein geeignetes Therapiekonzept? T Neuendorf, D Zschäbitz, N Nitzsche, H Schulz neuroreha 9 (01), 41-44, 2017 | 6 | 2017 |
DISSEMINATION OF DIGITAL HERITAGE THROUGH GAME-BASED LEARNING G Varinlioglu, G Alankus, A Aslankan, G Mura Metu Journal of the Faculty of Archıtecture, 2019 | 5 | 2019 |