Better zero-shot reasoning with role-play prompting A Kong, S Zhao, H Chen, Q Li, Y Qin, R Sun, X Zhou, E Wang, X Dong arXiv preprint arXiv:2308.07702, 2023 | 117 | 2023 |
Metaverse virtual social center for elderly communication in time of social distancing H Liang, J Li, Y Wang, J Pan, Y Zhang, X Dong Virtual Reality & Intelligent Hardware 5 (1), 68-80, 2023 | 29 | 2023 |
Enhancing cognitive ability through a VR serious game training model mixing Piaget’s epistemological methodology and Lumosity concept H Liang, X Dong The Visual Computer 38 (9), 3487-3498, 2022 | 8 | 2022 |
Multi-user upper limb rehabilitation training system integrating social interaction H Liang, S Liu, Y Wang, J Pan, Y Zhang, X Dong Computers & Graphics 111, 103-110, 2023 | 5 | 2023 |
A semantic‐driven generation of 3D Chinese opera performance scenes H Liang, X Dong, X Liu, J Pan, J Zhang, R Wang Computer animation and virtual worlds 33 (3-4), e2077, 2022 | 4 | 2022 |
Enhancing children’s cognitive skills: An experimental study on virtual reality-based gamified educational practices X Dong, H Liang, X Ding, Y Zhang Education and Information Technologies 29 (6), 7569-7594, 2024 | 3 | 2024 |
Virtual scene generation promotes shadow puppet art conservation H Liang, X Dong, J Pan, X Zheng Computer Animation and Virtual Worlds 34 (5), e2148, 2023 | 2 | 2023 |