Gamification for Elementary Mathematics Learning in Indonesia Y Udjaja, VS Guizot, N Chandra International Journal of Electrical and Computer Engineering (IJECE) 8 (5), 2018 | 98 | 2018 |
Gamification assisted language learning for Japanese language using expert point cloud recognizer Y Udjaja International Journal of Computer Games Technology 2018, 2018 | 53 | 2018 |
The effect of UI, UX and GX on video games DP Kristiadi, Y Udjaja, B Supangat, RY Prameswara, HLHS Warnars, ... 2017 IEEE International Conference on Cybernetics and Computational …, 2017 | 53* | 2017 |
A Gamification interactive typing for primary school visually impaired children in Indonesia Yanfi, Y Udjaja, AC Sari Procedia computer science 116, 638-644, 2017 | 45 | 2017 |
Green awareness through environmental knowledge and perceived quality D Alamsyah, N Othman, M Bakri, Y Udjaja, R Aryanto Management Science Letters 11 (1), 271-280, 2021 | 42 | 2021 |
The use of role playing game for Japanese language learning Y Udjaja, Renaldi, Steven, K Tanuwijaya, IK Wairooy Procedia Computer Science 157, 298-305, 2019 | 30 | 2019 |
Green Customer Behavior: Mediation Model of Green Purchase DP Alamsyah, Mulyani, Y Udjaja, NA Othman, NRW Ibrahim International Journal of Psychosocial Rehabilitation 24 (05), 2568-2577, 2020 | 25 | 2020 |
Ekspanpixel Bladsy Stranica: Performance Efficiency Improvement of Making Front-End Website Using Computer Aided Software Engineering Tool Y Udjaja Procedia Computer Science 135, 292-301, 2018 | 20 | 2018 |
Improvement of E-learning quality by means of a recommendation system FE Gunawan, A Maryanto, Y Udjaja, S Candra, B Soewito 2016 11th International Conference on Knowledge, Information and Creativity …, 2016 | 12 | 2016 |
Customer behavior of green advertising: Confirmatory factor analysis DP Alamsyah, NA Othman, R Aryanto, Y Udjaja Adv. Sci. Technol. Eng. Syst. 6 (1), 833-841, 2021 | 11 | 2021 |
The effect of game experience from counter-strike: global offensive Sasmoko, J Harsono, Y Udjaja, Y Indrianti, J Moniaga 2019 International Conference of Artificial Intelligence and Information …, 2019 | 10 | 2019 |
Designing website e-learning based on integration of technology enhance learning and human computer interaction Y Udjaja, Sasmoko, Y Indrianti, OA Rashwan, SA Widhoyoko 2018 2nd International conference on informatics and computational sciences …, 2018 | 10* | 2018 |
The Repercussions of Game Multiplayer Online Battle Arena Sasmoko, SA Halim, Y Indrianti, Y Udjaja, J Moniaga, BA Makalew 2019 International Conference of Artificial Intelligence and Information …, 2019 | 9* | 2019 |
ANDROID APPLICATION FOR DETECTION OF SKIN CANCER USING EXPERT SYSTEM Y Udjaja Social Economics and Ecology International Journal (SEEIJ) 2 (1), 54-61, 2018 | 9 | 2018 |
Healthy elder: brain stimulation game for the elderly to reduce the risk of dementia Y Udjaja, RY Rumagit, W Gazali, J Deni Procedia Computer Science 179, 95-102, 2021 | 8 | 2021 |
Japanese language learning game “Miryoku” using android-based speech recognizer API R Wibawa, A Lokacarya, F Kurniawan, Y Udjaja Procedia Computer Science 216, 547-556, 2023 | 7 | 2023 |
Experiential game learning design framework: mechanical content of serious game Y Udjaja, D Ramdhan Procedia Computer Science 216, 415-423, 2023 | 6 | 2023 |
Teacher Engagement Interventions through ITEI Apps Samoko, Y Indrianti, SA Widhoyoko, Y Udjaja, A Tanurwijaya 2018 6th International Conference on Cyber and IT Service Management (CITSM …, 2018 | 6* | 2018 |
Robust adaptive genetic K-means algorithm using greedy selection for clustering AS Girsang, F Tanzil, Y Udjaja 2016 11th International Conference on Knowledge, Information and Creativity …, 2016 | 6 | 2016 |
Immersive experience with non-player characters dynamic dialogue MF Hasani, Y Udjaja 2021 1st International Conference on Computer Science and Artificial …, 2021 | 5 | 2021 |