A novel method for detecting lips, eyes and faces in real time CC Chiang, WK Tai, MT Yang, YT Huang, CJ Huang Real-time imaging 9 (4), 277-287, 2003 | 181 | 2003 |
New approach for static gesture recognition CC Chang, JJ Chen, WK Tai, CC Han Journal of information science and engineering 22 (5), 1047-1057, 2006 | 74 | 2006 |
Moving cast shadow detection by exploiting multiple cues MT Yang, KH Lo, CC Chiang, WK Tai IET Image Processing 2 (2), 95-104, 2008 | 68 | 2008 |
An efficient structure‐aware bilateral texture filtering for image smoothing TH Lin, DL Way, ZC Shih, WK Tai, CC Chang Computer Graphics Forum 35 (7), 57-66, 2016 | 32 | 2016 |
A simple GPU-based approach for 3D Voronoi diagram construction and visualization HH Hsieh, WK Tai Simulation modelling practice and theory 13 (8), 681-692, 2005 | 31 | 2005 |
Feature alignment approach for hand posture recognition based on curvature scale space CC Chang, CY Liu, WK Tai Neurocomputing 71 (10-12), 1947-1953, 2008 | 27 | 2008 |
An improved data hiding approach for polygon meshes SC Tu, WK Tai, M Isenburg, CC Chang The Visual Computer 26, 1177-1181, 2010 | 23 | 2010 |
A momentum‐based deformation system for granular material YL Zeng, CI Tan, WK Tai, MT Yang, CC Chiang, CC Chang Computer Animation and Virtual Worlds 18 (4‐5), 289-300, 2007 | 22 | 2007 |
Inner engraving for the creation of a balanced lego sculpture JY Hong, DL Way, ZC Shih, WK Tai, CC Chang The Visual Computer 32, 569-578, 2016 | 20 | 2016 |
A flexible 3d slicer for voxelization using graphics hardware HH Hsieh, YY Lai, WK Tai, SY Chang Proceedings of the 3rd international conference on Computer graphics and …, 2005 | 19 | 2005 |
Terrain synthesis: An interactive approach M Chiang, J Huang, W Tai, C Liu, C Chang International workshop on advanced image tech, 2005 | 18 | 2005 |
A high-capacity data-hiding approach for polygonal meshes using maximum expected level tree SC Tu, WK Tai Computers & Graphics 36 (6), 767-775, 2012 | 16 | 2012 |
Ting tools: interactive and procedural modeling of Chinese ting CY Huang, WK Tai The Visual Computer 29, 1303-1318, 2013 | 15 | 2013 |
Procedural grape bunch modeling CY Huang, WT Jheng, WK Tai, CC Chang, DL Way Computers & graphics 37 (4), 225-237, 2013 | 13 | 2013 |
Automatic upright orientation and good view recognition for 3D man-made models CK Lin, WK Tai Pattern recognition 45 (4), 1524-1530, 2012 | 13 | 2012 |
Permutation steganography for polygonal meshes based on coding tree S Tu, H Hsu, W Tai International Journal of Virtual Reality 9 (4), 55-60, 2010 | 12 | 2010 |
Synthesizing transition textures on succession patterns YY Lai, WK Tai, CC Chang, CD Liu Proceedings of the 3rd international conference on Computer graphics and …, 2005 | 11 | 2005 |
Exploiting hardware-accelerated occlusion queries for visibility culling CK Hsu, WK Tai, CC Chiang, MT Yang IEICE transactions on fundamentals of electronics, communications and …, 2005 | 10 | 2005 |
RTAIS: road traffic accident information system WK Tai, HC Wang, CY Chiang, CY Chien, K Lai, TC Huang 2018 IEEE 20th International Conference on High Performance Computing and …, 2018 | 9 | 2018 |
A straightforward and intuitive approach on generation and display of crack-like patterns on 3D objects HH Hsieh, WK Tai Computer Graphics International Conference, 554-561, 2006 | 9 | 2006 |