Litevis: integrated visualization for simulation-based decision support in lighting design J Sorger, T Ortner, C Luksch, M Schwärzler, E Gröller, H Piringer IEEE Transactions on Visualization and Computer Graphics 22 (1), 290-299, 2015 | 44 | 2015 |
Fast light-map computation with virtual polygon lights C Luksch, RF Tobler, R Habel, M Schwärzler, M Wimmer Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2013 | 35 | 2013 |
Fast percentage closer soft shadows using temporal coherence M Schwärzler, C Luksch, D Scherzer, M Wimmer Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2013 | 21 | 2013 |
Bridging the gap between visual exploration and agent-based pedestrian simulation in a virtual environment M Brunnhuber, H Schrom-Feiertag, C Luksch, T Matyus, G Hesina Proceedings of the 18th ACM symposium on Virtual reality software and …, 2012 | 18 | 2012 |
Incrementally baked global illumination C Luksch, M Wimmer, M Schwärzler Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2019 | 16 | 2019 |
Interactive Multi-View Facade Image Editing. P Musialski, C Luksch, M Schwärzler, M Buchetics, S Maierhofer, ... VMV, 131-138, 2010 | 16 | 2010 |
Realtime HDR rendering C Luksch Graduation Project. Institute of Computer Graphics and Algorithms, TU Vienna, 2007 | 14 | 2007 |
LightGuider: Guiding Interactive Lighting Design using Suggestions, Provenance, and Quality Visualization A Walch, M Schwärzler, C Luksch, E Eisemann, T Gschwandtner IEEE transactions on visualization and computer graphics 26 (1), 569-578, 2019 | 13 | 2019 |
Real-time rendering of glossy materials with regular sampling C Luksch, RF Tobler, T Mühlbacher, M Schwärzler, M Wimmer The Visual Computer 30 (6), 717-727, 2014 | 9 | 2014 |
Reconstructing Buildings as Textured Low Poly Meshes from Point Clouds and Images. I Reisner-Kollmann, C Luksch, M Schwärzler Eurographics (Short Papers), 17-20, 2011 | 9 | 2011 |
Lens flare prediction based on measurements with real-time visualization A Walch, C Luksch, A Szabo, H Steinlechner, G Haaser, M Schwärzler, ... The Visual Computer 34 (9), 1155-1164, 2018 | 6 | 2018 |
LiteMaker: Interactive Luminaire Development using Progressive Photon Tracing and Multi-Resolution Upsampling. K Krösl, C Luksch, M Schwärzler, M Wimmer VMV, 1-8, 2017 | 5 | 2017 |
Forced Random Sampling: fast generation of importance-guided blue-noise samples D Cornel, RF Tobler, H Sakai, C Luksch, M Wimmer The Visual Computer 33 (6), 833-843, 2017 | 3 | 2017 |
Real-time Approximation of Photometric Polygonal Lights C Luksch, L Prost, M Wimmer Proceedings of the ACM on Computer Graphics and Interactive Techniques 3 (1 …, 2020 | 2 | 2020 |
An Automated Verification Workflow for Planned Lighting Setups using BIM A Walch, K Krösl, C Luksch, D Pichler, T Pipp, M Schwärzler REAL CORP 2018–EXPANDING CITIES–DIMINISHING SPACE. Are “Smart Cities” the …, 2018 | 2 | 2018 |
Implementation of an improved billboard cloud algorithm C Luksch na, 2009 | 2 | 2009 |
Real-time Shadows in CG C Luksch | | |
Forced Random Sampling D Cornel, RF Tobler, H Sakai, C Luksch, M Wimmer | | |
Pixel Accurate Shadows with Shadow Mapping C Luksch | | |