Towards an edu-metaverse of knowledge: Immersive exploration of university courses ZPT Sin, Y Jia, ACH Wu, ID Zhao, RC Li, PHF Ng, X Huang, G Baciu, ... IEEE Transactions on Learning Technologies, 2023 | 19 | 2023 |
Smart work injury management (SWIM) system: artificial intelligence in work disability management ASK Cheng, PHF Ng, ZPT Sin, SHS Lai, SW Law Journal of Occupational Rehabilitation 30, 354-361, 2020 | 12 | 2020 |
Planetary marching cubes for STEM sandbox game-based learning: Enhancing student interest and performance with simulation realism planet simulating sandbox ZPT Sin, PHF Ng, SCK Shiu, F Chung 2017 IEEE Global Engineering Education Conference (EDUCON), 1644-1653, 2017 | 6 | 2017 |
Smart work injury management (SWIM) system: a machine learning approach for the prediction of sick leave and rehabilitation plan PHF Ng, PQ Chen, ZPT Sin, SHS Lai, ASK Cheng Bioengineering 10 (2), 172, 2023 | 5 | 2023 |
Kcube: A knowledge graph university curriculum framework for student advising and career planning Q Li, G Baciu, J Cao, X Huang, RC Li, PHF Ng, J Dong, Q Zhang, ZPT Sin, ... International Conference on Blended Learning, 358-369, 2022 | 5 | 2022 |
From classroom to metaverse: a study on gamified constructivist teaching in higher education PHF Ng, PQ Chen, ZPT Sin, Y Jia, RC Li, G Baciu, J Cao, Q Li International conference on web-based learning, 92-106, 2023 | 4 | 2023 |
Stuffed toy as an appealing tangible interface for children ZPT Sin, PHF Ng, HV Leong 2021 IEEE International Symposium on Multimedia (ISM), 75-78, 2021 | 4 | 2021 |
Towards a metaverse of knowledge: a constructivist proposition on immersive learning and visual literacy ZPT Sin, ID Zhao, ACH Wu, RC Li, PHF Ng, X Huang, G Baciu, J Cao, Q Li International Conference on Web-Based Learning, 214-225, 2022 | 3 | 2022 |
Fast and lightweight path guiding algorithm on GPU J Kim, YM Kim The Eurographics Association, 2021 | 3 | 2021 |
Planetary marching cubes: A marching cubes algorithm for spherical space ZPT Sin, PHF Ng Proceedings of the 2018 2nd International Conference on Video and Image …, 2018 | 3 | 2018 |
Nerfahedron: A primitive for animatable neural rendering with interactive speed ZPT Sin, PHF Ng, HV Leong Proceedings of the ACM on Computer Graphics and Interactive Techniques 6 (1 …, 2023 | 2 | 2023 |
Neural Proxy: Empowering Neural Volume Rendering for Animation PTZ Sin, PHF Ng, HV Leong Pacific Graphics (conference), 2021 | 2 | 2021 |
2D character animating networks: bringing static characters to move via motion transfer ZPT Sin, PHF Ng, SCK Shiu, F Chung, HV Leong Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing, 196-203, 2019 | 2 | 2019 |
Tracking Stuffed Toy for Naturally Mapped Interactive Play via a Soft-Pose Estimator ZPT Sin, PQ Chen, PHF Ng, HV Leong Proceedings of the ACM on Human-Computer Interaction 6 (CHI PLAY), 1-25, 2022 | 1 | 2022 |
Knowledge-Graph-Driven Mind Mapping for Immersive Collaborative Learning: A Pilot Study in Edu-Metaverse Y Jia, XE Wang, ZPT Sin, C Li, PHF Ng, X Huang, G Baciu, J Cao, Q Li IEEE Transactions on Learning Technologies, 2024 | | 2024 |
illumotion: An Optical-illusion-based VR Locomotion Technique for Long-Distance 3D Movement ZPT Sin, Y Jia, RC Li, HV Leong, Q Li, PHF Ng 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 924-934, 2024 | | 2024 |
Curvable Image Markers: Toward Trackable Markers for Every Surface ZPT Sin, PHF Ng, HV Leong International Conference on Advances in Mobile Computing and Multimedia …, 2022 | | 2022 |
Towards Neural Ar: Unsupervised Object Segmentation with 3d Scanned Model Through Relative ZPT Sin, PHF Ng, HV Leong 2020 IEEE International Conference on Multimedia & Expo Workshops (ICMEW), 1-6, 2020 | | 2020 |
Improving Chinese Reading Comprehensions of Dyslexic Children via VR Reading: A Step Towards Tackling Dyslexia with Top-Down Teaching BCY Fu, ZPT Sin, PHF Ng, A Cheng-Lai Advances in Visual Computing: 15th International Symposium, ISVC 2020, San …, 2020 | | 2020 |
Transferring Object Layouts from Virtual to Physical Rooms: Towards Adapting a Virtual Scene to a Physical Scene for VR ZPT Sin, PHF Ng, SCK Shiu, F Chung, HV Leong Advances in Computer Graphics: 36th Computer Graphics International …, 2019 | | 2019 |