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Daqi Lin
Daqi Lin
NVIDIA
在 cs.utah.edu 的电子邮件经过验证 - 首页
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引用次数
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年份
Generalized resampled importance sampling: Foundations of restir
D Lin, M Kettunen, B Bitterli, J Pantaleoni, C Yuksel, C Wyman
ACM Transactions on Graphics (TOG) 41 (4), 1-23, 2022
422022
Fast volume rendering with spatiotemporal reservoir resampling
D Lin, C Wyman, C Yuksel
ACM Transactions on Graphics (TOG) 40 (6), 1-18, 2021
302021
Real-time stochastic lightcuts
D Lin, C Yuksel
Proceedings of the ACM on Computer Graphics and Interactive Techniques 3 (1 …, 2020
182020
Real-Time Rendering with Lighting Grid Hierarchy.
D Lin, C Yuksel
Proc. ACM Comput. Graph. Interact. Tech. 2 (1), 8:1-8:17, 2019
132019
Decorrelating restir samplers via mcmc mutations
R Sawhney, D Lin, M Kettunen, B Bitterli, R Ramamoorthi, C Wyman, ...
ACM Transactions on Graphics 43 (1), 1-15, 2024
102024
Dual-split trees
D Lin, K Shkurko, I Mallett, C Yuksel
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2019
62019
Conditional Resampled Importance Sampling and ReSTIR
M Kettunen, D Lin, R Ramamoorthi, T Bashford-Rogers, C Wyman
SIGGRAPH Asia 2023 Conference Papers, 1-11, 2023
52023
A gentle introduction to restir path reuse in real-time
C Wyman, M Kettunen, D Lin, B Bitterli, C Yuksel, W Jarosz, P Kozlowski
ACM SIGGRAPH 2023 Courses, 1-38, 2023
52023
Compacted cpu/gpu data compression via modified virtual address translation
L Seiler, D Lin, C Yuksel
Proceedings of the ACM on Computer Graphics and Interactive Techniques 3 (2 …, 2020
42020
Hardware-accelerated dual-split trees
D Lin, E Vasiou, C Yuksel, D Kopta, E Brunvand
Proceedings of the ACM on Computer Graphics and Interactive Techniques 3 (2 …, 2020
42020
Hardware Adaptive High‐Order Interpolation for Real‐Time Graphics
D Lin, L Seiler, C Yuksel
Computer Graphics Forum 40 (8), 1-16, 2021
22021
Virtual Blue Noise Lighting
T Li, W Wang, D Lin, C Yuksel
Proceedings of the ACM on Computer Graphics and Interactive Techniques 5 (3 …, 2022
12022
Automatic GPU Data Compression and Address Swizzling for CPUs via Modified Virtual Address Translation
L Seiler, D Lin, C Yuksel
Symposium on Interactive 3D Graphics and Games, 1-10, 2020
12020
Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing
S Zhang, D Lin, M Kettunen, C Yuksel, C Wyman
ACM Transactions on Graphics (TOG) 43 (4), 1-13, 2024
2024
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