CULLIDE: Interactive collision detection between complex models in large environments using graphics hardware NK Govindaraju, S Redon, MC Lin, D Manocha Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2003 | 417 | 2003 |
Fast continuous collision detection between rigid bodies S Redon, A Kheddar, S Coquillart Computer graphics forum 21 (3), 279-287, 2002 | 395 | 2002 |
Fast continuous collision detection for articulated models S Redon, YJ Kim, MC Lin, D Manocha Proceedings of the ninth ACM symposium on Solid modeling and applications …, 2004 | 230 | 2004 |
A six degree-of-freedom god-object method for haptic display of rigid bodies with surface properties M Ortega, S Redon, S Coquillart Visualization and Computer Graphics, IEEE Transactions on 13 (3), 458-469, 2007 | 221 | 2007 |
Continuous collision detection for articulated models using taylor models and temporal culling X Zhang, S Redon, M Lee, YJ Kim ACM Transactions on Graphics (TOG) 26 (3), 15, 2007 | 159 | 2007 |
Adaptive dynamics of articulated bodies: implementation details S Redon, N Galoppo, MC Lin ACM SIGGRAPH 2005 Sketches, 27, 2005 | 137* | 2005 |
Adaptive dynamics of articulated bodies S Redon, N Galoppo, MC Lin ACM Transactions on Graphics (TOG) 24 (3), 936-945, 2005 | 137 | 2005 |
Gauss' least constraints principle and rigid body simulations S Redon, A Kheddar, S Coquillart Proceedings 2002 IEEE International Conference on Robotics and Automation …, 2002 | 109 | 2002 |
An algebraic solution to the problem of collision detection for rigid polyhedral objects S Redon, A Kheddar, S Coquillart Robotics and Automation, 2000. Proceedings. ICRA'00. IEEE International …, 2000 | 95 | 2000 |
Interactive and continuous collision detection for avatars in virtual environments S Redon, YJ Kim, MC Lin, D Manocha, J Templeman Virtual Reality, 2004. Proceedings. IEEE, 117-283, 2004 | 68 | 2004 |
Interactive Chemical Reactivity Exploration MP Haag, AC Vaucher, M Bosson, S Redon, M Reiher ChemPhysChem 15 (15), 3301-3319, 2014 | 67 | 2014 |
A fast method for local penetration depth computation S Redon, MC Lin Journal of graphics tools 11 (2), 37-50, 2006 | 54 | 2006 |
Adaptive deformations with fast tight bounds MA Otaduy, D Germann, S Redon, M Gross Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer …, 2007 | 53 | 2007 |
Adaptive torsion-angle quasi-statics: a general simulation method with applications to protein structure analysis and design R Rossi, M Isorce, S Morin, J Flocard, K Arumugam, S Crouzy, ... Bioinformatics 23 (13), i408-i417, 2007 | 52 | 2007 |
CONTACT: Arbitrary in-between motions for collision detection S Redon, A Kheddar, S Coquillart Robot and Human Interactive Communication, 2001. Proceedings. 10th IEEE …, 2001 | 52 | 2001 |
Collision detection and proximity queries S Hadap, D Eberle, P Volino, MC Lin, S Redon, C Ericson ACM SIGGRAPH 2004 Course Notes, 15, 2004 | 51 | 2004 |
IM-UFF: Extending the universal force field for interactive molecular modeling L Jaillet, S Artemova, S Redon Journal of Molecular Graphics and Modelling 77, 350-362, 2017 | 46 | 2017 |
Practical local planning in the contact space S Redon, MC Lin Proceedings of the 2005 IEEE International Conference on Robotics and …, 2005 | 46 | 2005 |
Interactive quantum chemistry: A divide‐and‐conquer ASED‐MO method M Bosson, C Richard, A Plet, S Grudinin, S Redon Journal of Computational Chemistry 33 (7), 779-790, 2012 | 39 | 2012 |
Adaptively Restrained Particle Simulations S Artemova, S Redon Physical Review Letters 109 (19), 190201, 2012 | 36 | 2012 |